Using a 3D printer, the team at Hyrule Foundry have created pixel-perfect replicas of the inventory from "The Legend of Zelda." The 32-item collection includes Link's swords, shields, food items, keys, dynamite, and more and Hyrule Foundry is offering the whole lot up for sale or as individual items on their Shapeways page to ultimately be lost somewhere in the corners of your home.
After the jump, check out a video tour of some of the items available from Hyrule Foundry.
A couple of weeks back, I had the chance to play the level on display in the new "Splinter Cell: Blacklist" trailer, pitting Sam and Briggs against a highly-trained Pakistani security force as well as terrorists bent on getting getting access to an unsecured nuke.
For my money, the second through fifth games in the "Mega Man" series were one of the rare, uninterrupted streaks during the 8-bit era, so it's great that all of those soundtracks are now available (if a little pricey for my tastes).
You can find the full 57-track listing after the jump.
Instead of taking the stage at E3 in June, Nintendo has decided to focus on smaller events of their own. In particular, a Nintendo Direct presentation will broadcast before E3, sharing details on "new Smash Bros., 3D Mario game, Mario Kart and other Wii U titles."
Will the Kinect finally be integrated (and essential) to the Xbox experience? Has Microsoft finally shrugged off the wounds of their HD DVD foray and finally embraced Blu-ray? Will the next Xbox require an always-on connection and vomit out used discs? Excitement for the next Microsoft console has been tempered by doubt as the software giant has allowed the narrative to sort of run away with itself. Really, they should have been showing more stuff like IllumiRoom to keep us interesting.
CVG reports that the Kinect and projector concept, which throws in-game visuals and effects onto the wall surrounding your screen, would make its official during tomorrow's Xbox event in Redmond.
The Zelda Project is a Los Angeles, CA based group of friends who seek to bring to life the characters, settings, and overall feel of Ocarina of Time through photography and film. Our ultimate goal is to create the characters as they would appear in reality to the best of our abilities, placing them in beautiful sceneries true to their Hyrulean counterparts, and creating elaborate photosets utilizing art ranging from costuming to 3D CGI.
After the jump, check out more images from The Zelda Project.
Ubisoft has revealed pre-order bonuses for "Watch Dogs," setting up North American GameStop stores and Amazon.com with their own unique single-player missions. GameStop gets the "Palace Pack" while Amazon pre-orders receive the "Signature Shot Pack."
Artist and designer Sébastien Barkici reduces franchises like "Final Fantasy," "Assassin's Creed," and "Metal Gear Solid" down to their barest visual components in this series of video game posters. While I think the "MGS" poster is the most striking, I have to say, I love how he pared down three corporate mascots--Mario, Sonic, and Pac-Man--down to their base colors. Clear, iconic, and recognizable (although I would have gone for a darker shade of blue for Sonic). The trick here is to evoke without cluttering the image with excessive detail (I'm a little lost on the "Final Fantasy" one--is it a crystal motif?).
After the jump, check out more of Barkici's deceptively simple work.