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Posted 12/23/10 1:58 pm ET by Brian Warmoth in News, PS3

"Uncharted 3" and David O. Russell's film are the big headline-grabbing projects for Sony and Naughty Dog's franchise right now, but they don't want everyone to forget that their most recently released critically-acclaimed sequel is still out on the market for the PlayStation 3. Thusly, they've announced an end of the year holiday bonus for multiplayer users in the form of extra in-game cash.
Posted 11/24/10 10:18 am ET by Russ Frushtick in Interviews, News, PS3, Video

News has slowly been surfacing about the forthcoming "Uncharted" movie, based on the hit PS3 franchise. The last confirmed information that we received was that David O. Russell, the director of movies like "Three Kings" and this year's "The Fighter," would be helming the project. The biggest question, however, has remained strictly in the realm of speculation: Who would be playing the hero, Nathan Drake? In an interview, Mark Wahlberg gave us our answer:
Posted 12/18/09 4:43 pm ET by Russ Frushtick in Features, PC, PS3, Xbox 360

A fake mom on a TV show once asked her fake son, "If everyone else jumped off a bridge, would you do that, too?" [Note: This has never been said by anyone outside of TV or film.] If I was that fake TV son, I'd apparently say yes, as everyone else in the business of covering video games is sharing their picks of the best games of the year and it makes me feel left out. So here you are, my favorite games of 2009. In very particular order.

We've already run through the 360 and the Wii. Now, if you own Sony's big black console, you've got a handful of solid gaming options this holiday season. Here's the rundown:
Posted 10/26/09 4:21 pm ET by Brian Warmoth in News, PS3

"Uncharted 2: Among Thieves" should be a very satisfying release for Naughty Dog. The sequel reportedly eclipsed the studio's expectations and seems primed to be among the hottest games on holiday wishlists this year. Naughty Dog obviously wants a little more buying incentive out in time to be a factor with holiday shoppers and gift card spenders, however, as they've set an end-of-year deadline for new downloadable content.
Posted 10/15/09 10:00 am ET by Brian Warmoth in News

The sequel to "Uncharted: Drake's Fortune" may already be on shelves this week with "Uncharted 2: Among Thieves," and the game franchise has already been announced as a film in development at Columbia Pictures. The story before "Drake's Fortune," however, looks to be destined for a new medium altogether -- motion comics. Exactly how those will be distributed -- via Xbox Live, iTunes or otherwise -- wasn't made clear, but some of the same talent from the series will be involved.
Posted 10/13/09 7:58 pm ET by Russ Frushtick in Game Plan, PS3, PSP, Video, Xbox 360
In this week's Game Plan, we have what could arguably be the best game of the year, as well as me with a cold. I say some goofy things, 'cause of the medicine. Don't mind me. "National Treasure" really is awesome, though.
Posted 10/6/09 4:30 pm ET by Russ Frushtick in Exclusives, PS3, Video
"Uncharted 2" is an excellent game. One might even say the best exclusive PS3 game ever. In fact, yeah, I'll say that. Best ever! With that out of the way, I managed to capture a video of two of my favorite unlockables in the game, which allow you to play as "Doughnut" Drake (familiar to fans of the first game) and Sir Francis Drake in the single player campaign.
Posted 10/6/09 12:30 pm ET by Locke Webster in Features, PS3

Last night I swung by the Landmark Embarcadero Movie Theatre in San Francisco to bear witness to something with little precedent: a theatre full of attendees shouting, clapping, and sitting on the edge of their seats watching someone play a video game. The game? "Uncharted 2: Among Thieves." The Event? A showcase of never-before-seen sections of Nathan Drake’s single player campaign and a multiplayer tournament (with prizes!) open to all attendees.
Posted 10/5/09 11:45 am ET by Russ Frushtick in Features, PS3

The above shot was taken from the first "Uncharted" and features a pretty familiar scene: Nathan Drake carefully walking across a log. In the first game this mechanic utilized the Sixaxis motion sensor, tilting the controller to remain on the log. Planks and logs reappear in "Uncharted 2: Among Thieves," but the Sixaxis balancing mechanic is long gone, replaced with simple analog stick controls to keep your balance. The question is, why?
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