Posted 2/16/12
Posted 2/16/12
Posted 2/16/12
Posted 2/16/12
Posted 2/16/12

Very soon now, Nintendo's promises of a glasses-free 3-D future will be fulfilled with the release of the company's new portable gaming device, the Nintendo 3DS. We already knew that the price is set at $249.99 and that the handheld will be released on March 27. Other details have been sparse however, including the all-important question of what games will be available at launch. Nintendo answered that question today for North American customers, and you can see the full list after the jump.
Posted 10/29/10 11:35 am ET by Jason Cipriano in 3DS / DS, Developer Pop Quiz, PC, PS3, PSP, Xbox 360

Developer Pop Quiz is a weekly interview series in which we ask developers from around the industry the same 10 questions and post their responses.
Executive Producer of "The Sims 3," Sam Player, may be working on one of the biggest game franchises, but his career in games production started because he was in the right place at the right time, and happened to play a bit of baseball. Player's offers up some interesting insights into the games industry, how to best work with his team, and a very ominous prediction about the future in this week's Developer Pop Quiz.
Posted 10/25/10 1:18 pm ET by Brad Nicholson in PS3, Reviews, Xbox 360

EA has yet to give us a great lean back version of "The Sims." I feel like that has a lot to do with the PC-focused legacy of "The Sims" than anything else. Even console-exclusive joints like "The Urbz " continued to utilize many of its brethrens' mechanics and systems, making for a clumsy title despite EA's obvious aspirations for "The Sims" console domination. Alas, things were supposed to be different this time around with the release of "The Sims 3" for consoles, and while I'd love to scream mission accomplished I just... can't.
Posted 6/7/10 11:30 am ET by Russ Frushtick in PS3, Video, Wii, Xbox 360
Each installment of "The Sims" usually brings with it waves of procrastination, and with the arrival of "The Sims 3" on consoles this October, there's little doubt that productivity will grind to an all-time halt. That garbage can you should be emptying? That jogging you were planning on doing? If you've done it in "The Sims," why should you have to do it in real-life, too? That's just overkill.
EA sent along the exclusive debut trailer for the game that you can enjoy up top. Yes, it features a biker's innate love of pink.
Posted 4/27/10 5:41 pm ET by Brian Warmoth in 3DS / DS, News, PS3, Wii, Xbox 360

"The Sims 3" already stormed through the PC, Mac and iPhone arenas in 2009, becoming the top-seller for PC in North America and Europe. This fall, the franchise will make a stab at the console market as well, plugging in a few new features on the Xbox 360, PlayStation 3, Wii and Nintendo DS. Such additions will include shareable user-created content on the 360 and PS3, a new beach town and "Life Moments" mode on the Wii and stylus face-sculpting on the DS.
Posted 11/11/09 3:00 pm ET by Russ Frushtick in Exclusives, PC, Video
Nelly Furtado is another in a long line of musicians that have stepped up to record a song in Simlish. In this case it's Furtado's "Manos Al Aire," which is featured in the latest trailer for the game, watchable above.

by Adam Rosenberg
Five years and eight expansion packs after “The Sims 2,” Maxis has finally stepped away from the drawing board to deliver a new approach to their popular life simulation franchise in “The Sims 3.” The changes range from subtle to dramatic, though ultimately it all still boils down to running partially AI-controlled rats through a maze. In the case of “The Sims” of course, those rats are actually human beings and the maze, a small-town community.
The Basics
There is no story in “The Sims 3” except for the one that you create yourself. The first step is to create a Sim or a family of Sims to be your own, a process that now results in a much more realistic approximation of real people. This is largely thanks to five assignable Traits slots (ie evil, slob, party animal, lucky, loves the outdoors, never nude) which in turn informs the created Sim’s Lifetime Wishes, long-term goals that earn you points which can be spent on a variety of tedium-killing perks. Read more...
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