The Elder Scrolls: Skyrim: Falskaar

"Falskaar" is a fan-made mod for "The Elder Scrolls V: Skyrim." That's not really that unusual -- mods for popular games are a dime a dozen -- but "Falskaar" took 19-year-old Alexander Vilicky over 2,000 to design, develop, and implement, and it adds almost 25 hours of Draugr-slashing content, 26 quests (including a new storyline), unique spells and abilities, full voice acting, and its own soundtrack.

Whoa.

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Hey, remember that crazy contest to any parent that could birth a child by 11.11.11. and also name him/her Dovahkiin? Bet this sultry tune would have helped out in the process!

Am I the only one getting all hot and bothered from that video? Who knew the Dragonborn was so smooth -- what with the velvety notes of a tenor sax making sweet love to the main theme of "Skyrim."
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It's not well documented but it is well known around my social circle about the very real and very sad affliction that haunts my existence. Yes, despite the bugs, stiff narrative, and WTF scripting I love "The Elder Scrolls" series. Dating way back for me with "Arena" and then up to and through "Skyrim", I've spent roughly 90 real life days in my TES adventures, totalling over 700 hours across 7 characters in "Oblivion" alone. I'm not here for your pity nor do I want to be fixed. I merely need to set up a frame of reference before going further into Bethesda's next DLC add-on. With that said, I'll leave my personal obsessions on the side for now.

ANYWAY with "Dawnguard" being less than amazing and "Hearthfire" essentially The Sims-Lite, many fans were cying out for proper expansion pack on par with "Bloodmoon" and "Shivering Isles". Bethesda meets us halfway with "Dragonborn". But is it worth the 1600 MS points?
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You need to ask yourself, 'what kind of Skyrim player am I?' If you're the kind who is always on the adventure, ever watchful for a cave or castle to sneak into and loot, then you can stop reading now because Skyrim's latest DLC 'Hearthfire' is not for you. However, if you're the kind of gamer who loves getting deeper into your own fantasy world and has a strong connection to your character, then you might want to lay out the 400 Microsoft moonbucks for a chance to fulfill your pioneering spirit.

Since this is mostly a cosmetic addition to Skyrim you won't find any traditonal quests. In fact, there aren't any quests at all besides making a few land purchases. When you first boot up the new DLC, you'll soon run into a courier with a note about a new plot of land for sale. Just travel wherever the letter tells you to and talk to the Jarl and plunk down a few thousand septims and you're now the proud owner of some prime estate. This is the easy part. Now begins the fun.

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If you're one of the many still wandering around Tamriel you may want to check out the new Skyrim map app for iOS. Brought to us by Prima, the same folks who put together the official player's guide, the new app gives you a world map and 9 capital cities maps for free, while in-app purchases unlock the rest. Read More...

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It's really easy to make trailers for "Skryim" look pretty. After all, the new engine makes for some pretty gorgeous environments and character models. The problem with most trailers, though, is that they don't really capture what it's like to play the game. "The Elder Scrolls" franchise is almost exclusively cut scene free, so seeing snappy previews with quickly-edited shots isn't much help at all. What is helpful is raw gameplay footage, and that's what we've gotten from Bethesda today.

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Skyrim

Bethesda was one of the first major companies to adopt downloadable add-ons to their games in the console space. Yes, I'm talking about horse armor, but ever since that debacle, Bethesda has stuck with it, releasing numerous packs for "Oblivion," "Fallout 3" and "New Vegas." The common thread between all of those games is that the DLC packs all released on Xbox 360 first, due to a likely-lucrative agreement with Microsoft. That agreement will continue with Bethesda's next release, a little game called "The Elder Scrolls V: Skyrim."

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Same-sex marriage is a hot-button issue in the American political space – well, a hot-button issue for some. Even supposing the industry would like to keep videogames completely devoid of any political tendencies, the reality is that nearly any form of entertainment that allows for you to make choices could present some alleged moral conundrum. If developers place marriage as an option in their game, there is the inevitable question: can you marry someone of the same-sex?

According to a Twitter exchange between Bethesda's Pete Hines and a fan, you'll have the ability to marry whoever you want – in regards to gender – in "The Elder Scrolls V: Skyrim."

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Look, I don't know where the rest of you are hiding all this "collector's edition" expendable income, but please send some of it my way. It seems that with each announcement of a super-duper version of any given triple-A title, the price keeps raising in increments of at least $20. Last month, we found out that the "Batman: Arkham City" collector's edition will empty your bat-wallet for $100. Then, came word of the "Lord of the Rings: War in the North" limited edition that is so hardcore, you will gladly hand over $130 to wear an arrow quiver to the local GameStop every Tuesday.

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Elder Scrolls: Andoran

November 11, 2011. That's the day when "The Elder Scrolls V: Skyrim" will hit store shelves, heralding weeks, if not months, of minimal sleep and unproductive work days. Unfortunately that's still about five months away, an eternity in video game time, and fans of the franchise have little to do, short of replaying the previous games over and over again. But wait, there might be another option. Seems that some "TES" fans have been working on a mod for "Oblivion" for the last few years and it's actually nearing release. And damn if it doesn't look impressive.

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