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Originally released in 2003, "Zuma" quickly became one of PopCap's most popular titles. Like most of PopCap's titles, the game was easy-to-learn, hard-to-master, requiring you to fire clay balls from the mouth of a frog, matching colors and preventing a stream of balls from reaching an end-point. People have been expecting/anticipating a sequel for some time now, and they'd be surprised to learn that it's practically upon us! "Zuma's Revenge" is preparing to launch on September 15th for PCs, with a Mac version coming shortly thereafter.

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And you thought after the success of the weekend sale of Peggle on the iPhone PopCap would just go about their business and enjoy their brief moment in the App Store sun? Ha!

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Word-based RPG isn't exactly a booming genre, but casual game publisher PopCap has the market cornered. "Bookworm Adventures" launched a couple years back and basically rocked, mixing an addictive word-based puzzle game with a narrative. "Bookworm Adventures 2" hopes to do the same thing when it drops at the end of July for PC, with a Mac release sometime after.

Me describing it sounds decidedly lame, but if you've been playing the original "Bookworm" on the PC or iPhone, it's a similar experience, albiet with a little more depth layered in. And by depth I mean literally companions like Mother Goose, who knows her way around a consonant. If you haven't played the original, take a few minutes and kill some time. The game encourages the prevention of book burning, too, so there's even a moral!

"Plants vs. Zombies" has become one of my MacBook gaming mainstays, but I can't help but think that it should expand beyond the PC computing world. Thankfully I'm not alone! In an interview with Kombo.com, Garth Chouteau, PR guru of Popcap, expounded on the odds of seeing "PvZ" on other platforms:

"'Peggle' for XBLA is a good example of a game that we took that was popular on the PC and we spent probably twice as long as anyone else would have figuring how to make that game really good for Xbox and Xbox Live Arcade, and I think you will see that with 'Plants Vs. Zombies'--I don't know the exact order in which that game will make its way onto other platforms, but it's certainly been successful enough, quickly enough, that we're looking at other platforms and deciding where we'll take that game next..."

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