By Joseph Leray

Frederik Wester, CEO of “Magicka” and “Crusader Kings” publisher Paradox Interactive recently promised that his company was revamping its quality control with an eye toward releasing “fewer and better titles” in the wake of the botched release of “Gettysburg: Armored Warfare.” Wester called the “Gettysburg” launch “terrible,” explaining that the company “did not do [its] homework.”

In the wake of that increasingly rare straight-talk, Paradox Interactive have announced “Leviathan: Warships,” an asychronous, turn-based, vaguely futuristic, naval strategy game. The Pieces Interactive-developed game features all the bells and whistles -- customizable flotilla, four-person multiplayer, singleplayer and co-op campaign, challenge missions, different factions etc. -- but the absolute best thing about “Leviathan” is its subtitle: “Ships Just Got Real.”

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