
Fans of fighting games tend to have their loyalties divided between the "Tekken" and "Soul Calibur" franchises these days, with each side arguing the merits of their respective title and its various iterations over the last decade or so. The recently released "Tekken 6" raises that bar yet again, giving fighter fans a lot to be happy about and redefining the scope of the genre.
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Multiplayer editor Russ Frushtick likes to rag on me about how much time I spend playing Capcom's "Monster Hunter Freedom Unite" on my PSP (the UMD has barely left the system since I reviewed the game back in July), but with "SoulCalibur: Broken Destiny," I've found something that could take the place of "Monster Hunter" for the foreseeable future.
Much like its recent Playstation 3 counterpart, "SoulCalibur IV," "Broken Destiny" offers an experience well beyond the standard fighting game that's both original and compelling instead of feeling like a last-minute addition.
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