Today, digital comics platform ComiXology announced that the first installment of a four-issue digital preview of the "Hawken" is now available. While the full hardcover release of "Hawken: Genesis" won't be available until March of next year, the preview will offer the first glimpse of some of the backstory for Adhesive's upcoming free-to-play mech shooter--along with an invite to join the closed beta.
Beginning next year, Adhesive Games' gloriously good looking mech combat game will be getting a pretty spiffy-looking live-action web series from Warner Premiere and DJ2 Entertainment. The series stars Edi Gathegi, Gonzalo Menendez, Dameon Clark, and Hannah Hall, and is directed by Gears of War art director Jeremiah O'Flaherty, his first live-action credit.
Based on the trailer, it looks like a squad of mech pilots will be tasked with seeking out a missing VIP who has the secret to curing the Hawken virus which has decimated the planet with crystalline structures.
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Up until this point, Adhesive Games' mech combat FPS Hawken has dazzled us with its Unreal-powered visuals, realizing detailed, ravaged cityscapes. But in the months we've been teased with the playgrounds where you and your mech will be blasting enemies to bits, there haven't been all that many details about the story about the world of the game. Transmedia producer Joe LeFavi is hoping to change that with the upcoming release of an original graphic novel set in the Hawken universe from comic publisher Archaia. LeFavi, who's with transmedia company Quixotic Transmedia (the folks who try to figure out how to get movies into games, games into comics, and so on), is overseeing the production of the graphic novel which will feature multiple artists including Adhesive Games co-founder, Khang Le.
While its release is about a year out, we got a few questions over to LeFavi by e-mail recently during the C2E2 convention in Chicago about the story of the game's universe and assembling the talent for the Hawken OGN. Read More...
Hawken is a multiplayer mech combat game built from the Unreal Engine by indie developer Adhesive Games. That screenshot looks nice, right? Wait until you see it in action. That's some great looking stuff there.