Posted 2/16/12
Posted 2/16/12
Posted 2/16/12
Posted 2/16/12
Posted 2/16/12
Posted 8/29/11 5:36 pm ET by Russ Frushtick in PS3, Reviews

Despite really enjoying the "God of War" series, I'd gladly admit that I missed out on "God of War: Ghost of Sparta" when it released on PSP towards the end of last year. Chalk it up to a busy holiday season, mashed together with me not being terribly fond of Sony's handheld. So the news that the game would be re-released in high definition on the PS3 as "God Of War: Origins Collection" was welcome indeed. Better graphics, better platform, trophy support and, wouldn't you know, it's bundled with the first "God of War" PSP game, "Chains of Olympus," which has also received a visual update, all for $40. Sounds like a pretty good deal, right? Well it's not. It's a terrific deal.
Posted 12/8/10 6:30 pm ET by Brian Warmoth in PS3, Xbox 360

Kratos crashed one fighting game party last year, when he nabbed a guest appearance in "Soulcalibur: Broken Destiny," and it now looks like he's going to be stepping up the violence for his return trip to the genre in "Mortal Kombat." The importance of this news in turn was reportedly not lost on original "God of War" visionary David Jaff.
Posted 11/5/10 12:32 pm ET by Jason Cipriano in Developer Pop Quiz, PSP

Developer Pop Quiz is a weekly interview series in which we ask developers from around the industry the same 10 questions and post their responses.
Say what you will about Sony, but over the last few years it's undeniable that they have consistently delivered with their "God of War" franchise. Most gamers are familiar with the work of Sony's Santa Monica Studios, who work on the console versions of the game, but Sony's talented Ready at Dawn Studios oversee the portable versions of the title. Now that their latest, "God of War: Ghost of Sparta," is out, this week's Developer Pop Quiz features answers by the game's designer, Michael Deneen, where he offers us some insight into his career, how he got started, and what he thinks about the video games industry.
Posted 10/26/10 2:24 pm ET by Rick Marshall in PSP, Reviews

The most recent game released in the "God of War" franchise, "Ghost of Sparta" unfolds somewhere between the first "God of War" and the mobile game "God of War: Betrayal" in Kratos' timeline, but it faces one of the biggest tests of all when it hits shelves this week: Can it live up to the high expectations set by its predecessor on the PSP?
Posted 6/17/10 9:15 pm ET by Matt Clark in News, PSP, e3

Details on Ready At Dawn's next PSP title, "God Of War: Ghost Of Sparta", have been slowly trickling out. The developer had previously revealed that the game opens in the waterlogged city of Atlantis, with Kratos arriving on a ship.
Today, during an E3 demo, Ready At Dawn announced a brand new addition to Kratos' enemy list; King Midas.
Posted 5/4/10 10:02 am ET by Russ Frushtick in News, PSP

The major "God of War" trilogy may have wrapped with a climactic, head-pounding battle atop Mount Olympus, but that doesn't mean we've seen the last of Kratos. Apart from the inevitable sequel in which he'll take out his aggression on Odin and Eostre, Kratos is returning for another flashback mission on the PSP titled "God of War: Ghost of Sparta."

Screenwriters Jonathan Bissoon-Dath and Jennifer Dath had a bone to pick in court with Sony and "God of War" designer David Jaffe. The pair alleged that movie treatments they had produced contained story elements that were appropriated for Sony's game. Ultimately, the judge in the case disagreed with them, though, and Sony has been given a green light to carry on with their business, and the court's decision reads a little like a game review.
Posted 3/17/10 6:00 pm ET by Russ Frushtick in News, PS3, Video
Without ruining the end of "God of War 3," it's pretty obvious that Kratos runs roughshod over the pantheon of Greek mythology. Hardly anyone makes it out alive. Which makes the whole concept of a sequel kinda tricky. I asked Stig Asmussen, the game director of "God of War 3," about how you could possibly continue the franchise, given that there's hardly anyone left. His answer may surprise you (but not if you read the headline to this post).
Posted 3/16/10 3:53 pm ET by Russ Frushtick in Interviews, News, PS3, Video
FROM MTV NEWS: With the release of "God of War 3," players finally get to experience the culmination of Kratos' quest for revenge. What they may not know is that the ending they'll be playing was very different two years ago, when the game had a different director behind it. MTV News spoke with Stig Asmussen, who ultimately took the reins as game director, about where the story might have gone had original helmer Cory Barlog remained on the team.

"God of War 3" is not for children. It's not for some adults, either. It's one of the goriest games I've ever played and would probably make Quentin Tarantino blanch. But, if you think you can handle the graphic violence, fans of the series and fans of video games in general should come out in droves. It's an enormously impressive game that pushes visual standards to new heights.
The Basics
"God of War 3" stars Kratos, the series' go-to protagonist, as he continues his quest for vengeance against the gods of Olympus. The game kicks off where "God of War 2" ended, with Kratos enlisting the help of the titans to take down Zeus and his cronies. Unfortunately, as tends to happen, things do not go as planned and Kratos' climb to the top of Mount Olympus is abruptly ended in the worst way possible. He dies. But that's just the start of his journey.
Posted 2/2/12
Posted 12/21/11
Posted 12/10/11