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Small Worlds

If you have 15 minutes to kill today, and you enjoy the thrill of exploration without the threat of death, check out "Small Worlds." The platforming adventure game features an extremely unique, quasi-throwback presentation style and a peaceful, stress-free gaming experience for the price of free.

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Nothing warms my heart more than to see an indie game developer make a little scratch to support their game-creating habits. And by bringing "Canabalt," the super simple but pretty and techno-driven flash platformer, to the iPhone, developer Semi Secret, should do just that.

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Apple's resistance to supporting Flash on the iPhone and iPod Touch is a bummer to many, but Addicting Games, one of the most trafficked Flash games sites, has apparently found a work-around. In the coming weeks, they're going to be porting some of their more successful games to be playable on the iPhone.

Kate Connally, Vice President of Addicting Games, spoke to me over the phone today to talk about the initiative. "We don't really have a secret sauce for moving Flash games into Objective-C [the iPhone's programming language.] Our approach has been to pick development teams and give them clear direction on the game."
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