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Every year, judges from a wide variety of gaming media – including our own editor-in-chief, Russ Frushtick – vote on what they feel are the standout games on display at the Electronic Entertainment Expo. Before those final votes are cast, however, the group releases their list of nominees. That list of hopefuls just went up, and though there aren't many surprises among the 17 different categories, it does serve as a nice snapshot of the industry's biggest upcoming games.

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Shigeru Miyamoto

Nintendo's official premiere at the Wii U console was easily the most talked about event during this year's E3 conference. As it happened, the focus of the announcement was not on the console itself but on its controller, a wholly unique contraption with a built-in screen, capable of beaming full gameplay footage into the palm of your hand.

There was little doubt about Nintendo's level of innovation, but the presentation did leave a lot of questions regarding some of the areas in which the company has lagged behind competitors. Nintendo has been notoriously slow to provide gamers with a viable online gaming platform and that remains the case even after the launch of their latest device, the Nintendo 3DS. It begs the question, will the Wii U finally be different? I spoke with Shigeru Miyamoto, Nintendo's head of game design and the creator of "Mario" and "Zelda," to get the answer.

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Just last year, during E3 2010, David Jaffe took to the stage during Sony's press conference to announce that his team at Eat Sleep Play were working on another "Twisted Metal." Since the new game's title didn't have an obligatory sequel number or any other distinctive sub-name, I was kind of under the impression at the time that this new iteration was actually a reboot. Well, after finally getting a more in-depth look at the game during E3 this year, it doesn't appear that "Twisted Metal" is exactly a reboot, but it certainly is bringing some cool new features to the table.

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Platinum Games, the studio behind "Bayonetta," are hoping that you're up for some online brawling, filtered through their trademark over-the-top design style. "Anarchy Reigns" is in effect a successor to the team's 2009 black and white arcade beat-em-up, "MadWorld," but although they share some characters, almost everything else about this game feels new.

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"Demon's Souls" holds a weird place in my heart. While it's easily one of the best role-playing games I've ever played, it's also the most frustrating. Dying – over and over and over – is just part of the experience, and there were times when I just stood up, walked away, and swore I was never going to abuse myself with the game ever again. Of course, I always went back.

After checking out its spiritual successor, "Dark Souls," it looks like my love-hate relationship with the franchise is about to multiply.

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BioShock Infinite

Now that the dust has settled from E3 2011, it's a good time to look back at the past week of insanity and think about which titles stood out from the pack. It's obviously a challenge when you're looking at early games, many of which are more than a year away from release, but despite all that, several titles had magnificent showings. Some were expected, others came totally out of nowhere, but all of these titles are well worth keeping an eye on.

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Modern Warfare 3

In "Call of Duty: Modern Warfare 2," Infinity Ward's answer to all the demands for co-op play was Spec Ops mode. The mode basically featured a variety of encounters set across sections of the single player game which you could play with another person, with varied objectives like "Get to Point A without being spotted" or "Defend this point using airstrikes for 5 minutes." It was actually one hell of a fun mode, and it's returning in "Call of Duty: Modern Warfare 3" in the form of Spec Ops Mission. But there's a new kind of Spec Ops mode in the new game: Survival.

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Wii U

Earlier today, the world learned about Nintendo's follow-up to the Wii from their press conference at E3. We were there too, but if you've already read our initial post on the announcement, you'd know that it's missing one crucial detail: actual hands-on play. Thankfully I had the chance to remedy that right after the press conference, as I went hands-on with several of the "experiences" Nintendo is showing off.

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E3 2011 Press Conference

UPDATE: PlayStation Vita price: $249 for WiFi and $299 for WiFi + 3G.

Looking for the latest on Sony, the PS3 and their new handheld? Be sure to tune in right here at 5pm PST, as Sony is hosting a live stream of their E3 2011 press conference. Expected to show are "Uncharted 3," "Resistance 3" and much of the Sony handheld lineup, including many of the games we previewed last week.

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Mass Effect 3

I'll admit that "Mass Effect 2" totally caught me by surprise. Apart from the interesting universe of the first game, I found "Mass Effect 1" a chore to get through, thanks to cumbersome combat, ugly environments and those horrible driving sequences. "Mass Effect 2," on the other hand, was my favorite game of 2010. It fixed just about every issue I had with the first game and totally sold me on the future of the series. Which makes "Mass Effect 3," the culmination of the trilogy, all the more important.

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