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Doom Classic

There have been a number of shooters since the iPhone launched, but the control limitations of just having a touch pad have made them hit or miss affairs. Recently, though, we saw the release of three strong shooter entries which are definitely worth checking out.

"DOOM Classic" ($6.99)
I was particularly fond of the port of "Wolfenstein 3D" on the iPhone, and John Carmack has brought the same level of quality to "DOOM Classic." It's classic "DOOM," complete with the 4 classic episodes, all the weapons and even some multiplayer options (playable over the same WiFi network). As someone that didn't really play much of the original "DOOM" when it first launched, it's hard to blame my enjoyment with this game on nostalgia. Fact of the matter is, even after all these years "DOOM" still holds up, and Carmack has done a fantastic job bringing it to the platform.

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Doom Classic

John Carmack has finished work on the much-anticipated port of "DOOM" for the iPhone. Dubbed "DOOM Classic," it's available in the App Store for $7, and offers four full episodes from the classic FPS and local multiplayer support over the same WiFi network. I spoke to Carmack regarding the project, his follow-up to "Wolfenstein 3D Classic" on the iPhone.

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The 14th annual QuakeCon is off and running, and it appears there's going to be quite a bit to keep id Soft-lovers happy over the coming days. Just got in the official list of events and announcements, and it's packed to the gills with enjoyable stuff. Most interesting, though, is the amount of Bethesda stuff. Even though the ink is still fresh on Bethesda's purchase of id, there's still going to be a heavy presence from the publisher.

Check out the full list of events and announcements below:

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In speaking with John Carmack about the recent acquisition of id Software by Zenimax, he talked a bit about his excitement for the iPhone as a gaming platform and that he's spoken to Todd Howard (executive producer at Bethesda Softworks) about opportunities there.

Carmack also mentioned that his pet project, "DOOM Classic" for the iPhone, is nearing completion, saying "I expect to finish DOOM Classic in the next couple weeks."

After the fantastic job id did on the port of "Wolfenstein 3D" to the iPhone, it's definitely something I eager to check out. Good to hear that it's definitely close to release.

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