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"Disney Infinity" is probably the last Disney video game we'll ever need. Really, the folks at Disney Interactive absolutely nailed what the Magic Kingdom, as a whole, is all about -- imagination, wonder, and fun. Though it skews young, between 6 to maybe 12 year-olds,  "Infinity" gives players every tool they'll need to play make believe with some of the most beloved characters in Disney's roster. That said, if you're a parent or a Disney fanatic, prepare to feel it in the wallet.
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disney-infinity-toy-box-mode

The digital House of Mouse has a big, big game squeaking around the corner and we get our hands on a huge demo with the one and only John Vignocchi, Executive Producer at Disney Interactive. Join us for a look at some of “Disney Infinity’s” mechanics and new Toy Box mode after the jump!
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Foot fearful parents everywhere rejoice -- "Disney Infinity"'s Toy Box mode means no more messy rooms or stubbed toes.
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Our excitement for E3 has grown from light simmer to full boil as the big event grows closer, and one of our most anticipated games is a first look at Disney Infinity. The upcoming mash-up of Disney properties with collectibles and game action has us freaking out more than Dash Incredible - and this first look at one element of the E3 Booth, courtesy of Disney themselves has us even more excited: Read More...

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One of the modes Disney has been touting in the toy-centric "Disney Infinity" is the Toy Box: essentially it's the all-purpose building/exploration mode which will allow players to construct their own worlds using Disney items. Among the recognizable Disney locations and objects Disney is touting for this mode: Uncle Scrooge's money pit, a Recognizer from TRON, or Stitch's surfboard (some things are more exciting than others).

You can check out some new screenshots from the Toy Box mode after the jump.

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Is Disney showing that they're willing to swing hard at Activision right out the gate as the multi-platform collectible toy game moves from June to August?

Not quite, but the shift in dates, as reported by the New York Times, does put "Disney Infinity" just a few weeks out from its major competitor's release date.

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By Joseph Leray

Speaking to Videogamer, “Disney Infinity” executive producer John Vignocchi explained that his team’s new game could alleviate the need to make fully-fledged games for each of Disney’s new series. “Our idea was, ‘What if we created a platform that all the content could live in?’” he said.

“In the past, we used to do a game based on ‘Tangled,” and a game based on ‘Tron,” and a game based on ‘Epic Mickey,” he continued. “And every single time, whether it was an internal developer or external developer, we were starting from scratch.”
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By Joseph Leray

Destructoid is reporting that the basic setup for the recently-announced "Disney Infinity" will cost $74.99 when it goes to retail in June. That nets you a copy of the game, three figurines, and the wireless base that connects those figurines to the games.

Here’s a further breakdown:

Play Set Pack: $34.99
Individual figure: $12.99
Figure three-pack: $29.99
Power Disc Pack: $4.99

Play Sets include new hub areas and campaigns, and Power Discs are blind purchase packs that will include random sets of in-game abilities, items, and customizations. The real eye-opener, though, is that individual figurines -- which translate into playable characters -- are $12.99 each. The brand recognition and collectability are going to make Disney a fortune.
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Disney brings their library of modern film characters to the collectible figure/action-adventure game space in this multi-platform title.

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