This isn't the first time we've seen a steampunk style Xbox 360 controller, but this awesome creation, brought to life by Devin Smith of End of Line Designs, actually pulls inspiration from a particular game rather than just going for the look. Read More...

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If you're looking to grab a new wireless Xbox 360 controller that's not exactly the same as the gamepads all of your friends have, Walmart may be the place to go. Seriously. The raging deer hunter inside you will especially love the Xbox 360 Special Edition Camouflage Wireless Controller.

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OUYA could change the console gaming landscape in a big way, but what's a console without the great controller to go along with it? To make sure everyone is pleased with the final result, the OUYA team has taken their controller back to the drawing board in a sense, tweaking and adjusting based on developer feedback. Read More...

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If you've owned an Xbox 360 as long as I have you now how easy it is to go through controllers. It's not that Xbox controllers are poorly constructed (that's is a debate for another time), it's just that playing with a brand new controller feels so much better. Thankfully, Microsoft releases special edition gamepads pretty often. The latest being this "Tomb Raider" themed model. Read More...

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Ever since gaming took off on tablets and mobile devices like the iPad gamers have been looking for a way to break free of the lackluster touch screen based controls. While many third party accessory makers have physical controllers available, developer support still isn't there. However, Gameloft is trying to change all that (for their titles anyway) as they have just revealed the Duo Gamer Controller. Read More...

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To coincide with the release of Mass Effect 3, Razer is releasing a whole boat load of Mass Effect 3 themed gaming gear and accessories. Included in the bunch was the ME3 Onza Tournament Edition controller designed for Xbox 360. Razer was nice enough to send one of these beauties are way so we put it to the test. Head past the break for our full review! Read More...

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For years gamepads have been using force feedback to make us feel more immersed in the games we're playing, but simple vibrations (while handy when the volume is low) don't provide different feedback for different actions or situations – its always the same rumble. The gamepad prototype you see above aims to change all of this with a new tactile feedback system embedded in the dual analog sticks. Read More...

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