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Find the Nuke

If "Call of Duty: Modern Warfare 2" hackers really have unlocked a hidden game mode called "Global Thermonuclear War," it would be a fitting tribute Matthew Broderick's character in the 1983 movie "WarGames" who famously did the same thing on a government computer. "GTW" is one of three multiplayer modes that some players claim to have found locked within "MW2," possibly as content planned for a later release as DLC.

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Call of Duty: Modern Warfare 2

The "Call of Duty: Modern Warfare 2" airport scene may have stirred up hostilities in Russia, but Activision denies that the game was banned and claims a censored version of the game was already prepared for the Russian market. The company says that decision came without government pressure and was made internally.

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Call of Duty: Modern Warfare 2

UPDATE: Activision has denied that "MW2" was banned in Russia and claims that censoring the game for the Russian market was an internal decision. Their statement also asserted that "MW2" was only released for PC in Russia and not for consoles.

Original Story: The infamous "Call of Duty: Modern Warfare 2" airport scene, which ignited controversy in the U.S. and infuriated at least one Australian attorney-general, now faces a full-on national ban. Russia has banned the game outright, forcing an edit and relaunch without the game's so-called "terrorist"-style mission.

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Call of Duty: Modern Warfare 2

Just one week after "Call of Duty: Modern Warfare 2" went on sale, some PC players appear to have found a workaround solution to their dissatisfaction with Infinity Ward's new IWNet system. When Infinity Ward announced that it would forgo dedicated servers for the new matchmaking setup similar to what console players experience, a large number of gamers signed a petition expressing their discontent. Now, some of those code-savvy complainers have reportedly recreated a dedicated server experience by unlocking the game's developer consoler.

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Call of Duty: World at War: Zombies

Just when you thought the "Call of Duty" insanity had just about wrapped, it's back. Activision released a brand new "Call of Duty" game on the iPhone today, inspired by the Zombie mode of "Call of Duty: World at War." The full title may feature the most colons ever featured in a video game: "Call of Duty: World at War: Zombies."

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The highest grossing movie opening of all time was "The Dark Knight," which raked in just shy of 160 million bucks in its first weekend. Emphasis on weekend. "Call of Duty: Modern Warfare 2" went on sale this past Tuesday and, over the course of that day, made a whopping $310 million from sales in the US and UK.

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In the last of our lengthy series of "Call of Duty: Modern Warfare 2" interview segments we talk to Infinity Ward Creative Strategist, Robert Bowling, about what's next for Infinity Ward. Check out the interview clip above.

Considering the blatant cliffhanger at the end of "Modern Warfare 2," I'm pretty sure we'll be seeing "MW3" in 2011, but that's just an educated guess. Also, Activision may cry if Infinity Ward goes off to make their much-anticipated kart racer.

Modern Warfare 2

Hackers have apparently made short work of Infinity Ward's much-ballyhooed IWNet system, at least on the PC. The website, Call Of Duty Hacks, has posted a YouTube video showing a ranked PC match, with the player utilizing a vast array of cheat methods. Aim bots and being able to see through walls are just two of the major advantages given to the apparent cheater.

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Silence, as they say, is golden. It's a rule that holds more true in video games than in most media. Quiet isn't necessarily a good thing during the heat of play – you want to hear your enemies approach, some killer tunes, Yoshi's squeal as he devours some witless sentient mushroom. A game is best served by silence in its protagonist, the lead character and, very often, the hero you get to control when you pick up the controller.

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Now that "Call of Duty: Modern Warfare 2" is out and about, you may be curious to know what's next for the game's developer, Infinity Ward. Well, we visited their California-based studios to find out. Check out the interview segment above, in which Robert Bowling talks about what sort of DLC plans are in store. Seems that, apart from the two announced DLC packs, the developer will be listening to the fans to find out what they want next. New Spec Ops missions are definitely not out of the question.