Search Posts

Ubisoft 3D in AAA titles

Ubisoft loves 3-D. They made the game counterpart to James Cameron's "Avatar" last year, and with a push for 3-D TV's and gaming already underway, they want to see more dimensions — not fewer — in the near future.

"We are working to offer the possibility of 3-D on most of our upcoming AAA titles, as we'd like to ensure that we are there for those consumers that begin putting new 3-D enabled televisions in their homes," Ubisoft managing director Rob Cooper told MCV, according to a report on VG247.

Read more...

Tags ,

Avatar

Sometimes it can be refreshing to hear someone on the movie side of the entertainment industry admit that licensed games often end up in terrible shape. James Cameron has had numerous opportunities to see the good, the bad and the unplayable emerge from his creations like "Terminator" and "Dark Angel." He says that "Avatar" was a different sort of experience, however, and he would consider taking an original, unused property from his stockpile and developing it directly into a game.

Read more...

Tags , , ,

Avatar

James Cameron has caught some flack for the bad habits of the characters in his hit CGI flick, "Avatar." Sigourney Weaver's character, Dr. Grace Augustine, is seen smoking in several scenes throughout the movie, usually when staring at a computer screen or screaming at greedy industrialists. The anti-smoking-in-movies website, Scene Smoking, was none too happy about the deed, giving "Avatar" a rating of "Black Lung."

Read more...

Tags ,

(Not viewable by users logging in from Canada or the U.K.)

Kevin Shortt (that's two T's for the price of one!) wrote the script for "Avatar: The Game." While set in the same universe as James Cameron's flick, the game is actually a prequel, featuring a totally different hero and storyline. In a trip up to Ubisoft Montreal we spoke with Kevin about the overall story, as well as his reaction to first hearing the whole people-in-cat-bodies concept.

Read more...

Tags , , , ,

Friday's here once again. Things are really coming into their own with regards to gaming news, as we had a truckload of new info this week regarding the lead-up to BlizzCon, next week's "Batman" game and the next "Fable. Oh, and giant blue cats making out in "Avatar." Here were the week's top 5 stories:

Read more...

Tags , , ,

No, the above shot is not from the trailer...it's from this fake trailer that released a few days ago, but since the real one is watermarked to hell I figured that would be the next best thing.

Read more...

Tags

Even though the technology is pretty ancient, it seems that game developers are finally coming around to 3D vision in their games. Here are four titles that will allow you to don glasses and feel a little bit nauseous:

G-Force

Based on the Disney movie of the same name, "G-Force" has you playing as a handful of super spy critters. Like the movie, the game will have a 3D option and come with red and blue glasses. Since it's a 3rd person action/adventure game, the effect is pretty pronounced, as the back of your character is crisp and in focus while his targets are a little blurred and given a feeling of depth. Worth nothing, though, that I wanted to puke after 3 minutes of playing the game in 3D. Thankfully you can toggle the 3D on and off at will.
Read more...

Tags , , , ,

by John Constantine

The problem with most press conferences in the gaming industry is that, with a few notable exceptions, there just aren’t many entertaining personalities. The marketing executives, the publisher presidents, the developers, everyone. The vast majority of them are pretty dull. It’s not their job to keep a crowd entertained for two plus hours. They make games. So, at first blush, you can understand the logic behind Ubisoft’s hiring of “The Soup” host Joel McHale as the host for their E3 press conference. McHale’s an entertainer. He also entertained, but the man’s scripted humor didn’t do much to save Ubisoft’s big-on-talk, low-on-games show.

Most of the first hour was devoted to talking up Ubi’s new multimedia initiative. With their acquisition of special effects studio Hybride Technologies, the French publisher has slowly but surely built towards their dream of making more than video games. Ubi started collaborating directly with filmmakers when developer Michel Ancel worked with Peter Jackson on 2005’s “King Kong”.

Today, Ubisoft Montreal’s Yannis Mallot discussed his studio’s collaboration with James Cameron on “Avatar”. Cameron himself came out to talk to the crowd about how both the “Avatar” game and movie share a metric ton of three-dimensional art assets. Ubi themselves have produced one-hundred shots for the film. They also revealed that the “Avatar” game is the first stereoscopic three-dimensional game. Even though the game’s on the E3 show floor, we didn’t get a demo from Mr. Cameron.
Read more...

Tags , , , , , ,

SPONSORS
AD:
©2012 Viacom International Inc. All Rights Reserved. MTV and all related titles and logos are trademarks of Viacom International Inc.