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A Boy and His Blob

Released in 1989, "A Boy and His Blob: Trouble on Blobolonia" was one of the most unique and creative titles ever released for the NES. It was a story that sprang forth from the mind of David Crane, who, at that time, was best known as the designer of "Pitfall." Now, twenty years later, industry innovators WayForward Technology have finally released a follow up for the Nintendo Wii, that serves as more of a reimagining of the original, than actual sequel. At the same time, it fixes many of the problems of the classic, and adds a new coat of extra glossy paint.

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This week, WayForward is releasing their remake of David Crane’s single most bizarre game, "A Boy and His Blob." They’ve taken Crane’s bizarre and unforgiving original and recast it as a whimsical, tender cartoon about a kid and his alien pal. If early reviews are to be believed, it's a winning revision. "A Boy and His Blob" is a good model for preserving Crane’s legacy. His originals are simply too strange and cumbersome to play today, so why not remake and re-imagine them for today’s audience? Here are some ideas on where to start.

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UPDATE: Despite the woman at GameStop assuring me that "A Boy And His Blob" was coming out today, it got moved to next week. Boo.

Dear god, let us get past this week. The games aren't all bad, despite Tim's overwhelming negativity, but I wouldn't say that we're flush with options. Next week there's a whole swath of awesomeness coming your way, but in the meantime we have a couple decent alternatives.

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"A Boy and His Blob" is a charming redux of the classic NES game of the same name. It's all hand-drawn and features a button that lets you hug your adorable blob whenever you want. Seriously, that's like the definition of charming.

Less charming is the pre-order bonus that GameStop is dolling out for people who pick up the game. It's basically a stress ball with a face drawn on it.

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