Batman Villains

It's coming this fall to the PC, Wii U, and 3DS, and it's going to let you draw in just about any DC Comics character you can think of.

Probably even this guy.

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According to a recent report from IGN, sources familiar with the project claim that 5th Cell is working on a new Scribblenauts game set in the DC Comics universe. Apparently the game was once called "Scribblenauts Unmasked," but the sources say that may change before the game's rumored reveal at E3 in June.

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Scribblenauts Unlimited

Since the first Scribblenauts was released in 2009 the game's star, Maxwell, and his magic notebook have become a cornerstone of creative gaming. Whereas games like LittleBigPlanet and Minecraft let you create levels, or customize your characters, or build to your heart's content, Scribblenauts lets you create objects out of thin air to solve puzzles and help people out. The series has become developer 5th Cell's flagship title, and the create-an-object gameplay has now carried the series through three portable titles. The arrival of the Wii U has finally brought the franchise's graduation to console gaming with the release of Scribblenauts Unlimited, the next step in Scribblenauts' evolution.
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If, for some reason, you're not satisfied with the collection vampires, dinosaurs, policemen, and robots in 5TH Cell's Scribblenauts games, the developer's partnered up with Nintendo to add characters from the Mario and Zelda franchises as bonus content for Scribblenauts Unlimited on the Wii U.

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Scribblenauts Unlimited for Wii U and 3DS is taking the series to a whole new level, giving players the ability to create just about any object they can think of, save it and share it with an online community. For the first time the game will also offer multiplayer, and now it looks like GameStop is going to offer an exclusive pre-order bonus!

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The developer behind the cute and inventive Scribblenauts seems like an unlikely candidate to start cranking out a cover-based third person shooter, but here we are. And given the developer, the shooter we've got before us isn't the straightforward effort you'd expect from any other studio. Hybrid is a shooter with a twist and that twist is that it limits your movement while subsequently increasing your need to plan and strategize your attacks.

With 3 on 3 teams rocketing from chest-high cover to chest-high cover, developer 5TH Cell adds an extra, almost insidious elelemt of verticality to their shooter in a package that feels initially frustrating and odd and after a bit of a learning curve, strangely addictive.
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This week brings us a new contender for the fighting game throne, the heavily-anticipated (around these parts, at least) Persona 4 Arena along with Sony's experimental platformer, Sound Shapes. Plus, 5th Cell's jetpack-propelled shooter Hybrid joins the XBLA lineup while Daedalic Entertainment kicks off a planned trilogy of adventure games with Deponia.

Hit the jump to find out what you've got to look forward to this week on your video game boxes.
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The upcoming 3 on 3 shooter slaps on a jetpack and takes aim at your eyeballs with this set of screens from the Awesomenauts developers.
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"Scribblenauts" and its follow-up game, "Super Scribblenauts," are two of my favorite Nintendo DS titles. Yes, they're incredibly simple and the novelty tends to wear thin after a few hours – less so with the sequel – but they're also wonderfully imaginative, fresh ideas. The concept of simply typing in almost any word and watching it materialize on the game screen is mind-boggling, with the game's internal vocabulary somehow rising to insane levels with the release of the second game. Like anyone who's a fan of the franchise, I'm excited to see what developer 5TH Cell has up their sleeve, and according to a recent domain registration, we may soon find out.

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Hybrid

Part of my job involves playing a lot of different kinds of video games. Because of this, it usually doesn't take me longer than a minute or so to pick up the controls of a game. This is especially the case with action games like shooters, were universally-agreed-upon control schemes are the norm. As it turns out, this familiarity didn't help me one iota with "Hybrid," a 3rd person shooter with some of the most unique controls I've ever seen.

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