It's coming this fall to the PC, Wii U, and 3DS, and it's going to let you draw in just about any DC Comics character you can think of.
Probably even this guy.
The developer behind the cute and inventive Scribblenauts seems like an unlikely candidate to start cranking out a cover-based third person shooter, but here we are. And given the developer, the shooter we've got before us isn't the straightforward effort you'd expect from any other studio. Hybrid is a shooter with a twist and that twist is that it limits your movement while subsequently increasing your need to plan and strategize your attacks.
With 3 on 3 teams rocketing from chest-high cover to chest-high cover, developer 5TH Cell adds an extra, almost insidious elelemt of verticality to their shooter in a package that feels initially frustrating and odd and after a bit of a learning curve, strangely addictive.
This week brings us a new contender for the fighting game throne, the heavily-anticipated (around these parts, at least) Persona 4 Arena along with Sony's experimental platformer, Sound Shapes. Plus, 5th Cell's jetpack-propelled shooter Hybrid joins the XBLA lineup while Daedalic Entertainment kicks off a planned trilogy of adventure games with Deponia.
Hit the jump to find out what you've got to look forward to this week on your video game boxes.
The upcoming 3 on 3 shooter slaps on a jetpack and takes aim at your eyeballs with this set of screens from the Awesomenauts developers.
"Scribblenauts" and its follow-up game, "Super Scribblenauts," are two of my favorite Nintendo DS titles. Yes, they're incredibly simple and the novelty tends to wear thin after a few hours – less so with the sequel – but they're also wonderfully imaginative, fresh ideas. The concept of simply typing in almost any word and watching it materialize on the game screen is mind-boggling, with the game's internal vocabulary somehow rising to insane levels with the release of the second game. Like anyone who's a fan of the franchise, I'm excited to see what developer 5TH Cell has up their sleeve, and according to a recent domain registration, we may soon find out.
Part of my job involves playing a lot of different kinds of video games. Because of this, it usually doesn't take me longer than a minute or so to pick up the controls of a game. This is especially the case with action games like shooters, were universally-agreed-upon control schemes are the norm. As it turns out, this familiarity didn't help me one iota with "Hybrid," a 3rd person shooter with some of the most unique controls I've ever seen.