The Chronicles of Riddick developer might go outside of their first-person shooter comfort zone for their next title, according to an interview with Edge Online.
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Posted 7/6/12 3:40 pm EST by Charles Webb in News
The Chronicles of Riddick developer might go outside of their first-person shooter comfort zone for their next title, according to an interview with Edge Online.
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Posted 7/5/12 10:00 am EST by Charles Webb in Downloadable Games, FPS, News, PC
The Darkness II was one of the most visually interesting and engagingly scripted shooters in recent memory. Can Digital Extremes work that same kind of magic with a PvP online shooter? That was one of the questions that I had for Warframe Creative Director Steve Sinclair, who walked me through the game's complicated development history (it's been around in some form or another since 2003), how Digital Extremes plans to stand out from the rest of the free-to-play pack, and precisely why gamers will be excited for the weaponized power suits that give Warframe its title.
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Posted 6/25/12 12:30 pm EST by Charles Webb in News
Developer NG:DEV.TEAM creates a new side-scrolling shooter for the DreamCast, a 16-bit one for SEGA's last console. You know, as one will.
More details after the jump.
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Posted 6/11/12 6:50 pm EST by Charles Webb in News, PC
In an interview with Videogamer.com Crytek CEO Cevat Yerli decries DLC and premium gaming models, opts for a "free-ish" model for all post-Crysis 3 releases.
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Posted 6/1/12 6:00 pm EST by Charles Webb in FPS, News, PC, PS3, Xbox 360
SEGA and Gearbox offer you things, also geegaws in this pretty excellent collector's edition for the upcoming FPS.
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Posted 6/1/12 4:00 pm EST by Charles Webb in e3, News, PC, PS3
SOE debuts new DLC for DC Universe Online and provides a hands-on for the MMOFPS Planetside 2 as they debut their new voice and facial recognition software, the SOEmote.
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Posted 6/1/12 1:00 pm EST by Charles Webb in e3, FPS, News, PC, PS3, Video, Xbox 360
The Arkane Studios developed first-person assassination shows off the many supernatural ways you can kill.
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Posted 5/30/12 2:10 pm EST by Jason Cipriano in Interviews, PS Vita

Gamers, the long wait is over. This week Resistance: Burning Skies helps to usher in a new generation of gaming – true first person shooters on portable devices. And one of the folks that is helping to lead the revolution is SCEA Associate Producer Andrew Woodworth. While standing at the threshold of a new gaming landscape, Andrew was kind enough to answer some of our questions about how Resistance is helping to set a new standard of gaming on the go, and what Vita owners can expect to get out of Sony's latest endeavor.
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