The demo for the upcoming HD remake of the 3DS prequel will put you in Jill's shoes aboard the Queen Zenobia, although Capcom's not sure when it's coming out.
Cooperative and competitive modes return to Capcom's arctic bug-killing series.
Capcom says they've had a pretty rough year in terms of financials, and they're blaming low-quality outsourcing and a lack of focus on digital for their woes while two of their higher-profile titles for the last 12 months come in under pretty ambitious sales expectations.
Coming to PC gamers in China, "Monster Hunter Online" is being co-produced Capcom and the mobile developmer Tencent.
By Kevin Kelly
Capcom had thoughtfully set up a multi-station obstacle course for us at GDC, otherwise known as the Capcom Press Suite, which is parlance for "cramming as many video games as possible into one hotel room." Which is much better than unlimited room service and free pay TV. Scattered around the room in every nook and cranny were Capcom's up and coming titles at hands-on stations ready to be touched and inspected. So without further ado, we're going to run you through the same course, and give you our impressions.
Poor Mega Man, he can't seem to catch a break, and despite generating some heat a few years back with the excellent retro love letter of "Mega Man 9" (and 10), Capcom has done nothing to appease diehard fans of the Blue Bomber. Cancellation after cancellation of future projects such as "Mega Man Legends 3" and "Mega Man Online" provided a bleak outlook and hopes were dashed when Keiji Inafune, the IRL Dr. Light, departed Capcom. In another twist, Polygon has uncovered one more shuttered project to reignite the flailing franchise.
Their in-depth article about Armature Studios' Mega Man X reboot codenamed "Maverick Hunter" is a virtual window into something that could have been. As a developer that spawned from Retro Studios, there are more than a few connections to the fantastic "Metroid Prime" - a game which proved that you could convert a traditional side-scrolling platformer into a first person shooter. Similarly, Armature would take the classic jump-n-shoot gameplay of the X series and update it for "Doom"-space. In a clear effort to appeal to the elusive Western market, Capcom was willing to dismantle my favorite robot and reassemble him into something wholly different. The full story is worth a read as you'll learn a little about what the devs were hoping would launch a new Mega Man game as well as see some shaky pre-alpha proof-of-concept video.
I'm here to tell you why an FPS Mega Man would have been a terrible mistake... while also performing a little armchair game deving. Read More...
A Polygon report reveals that Capcom teamed up with Austin-based Armature Studio to produce "Maverick Hunter," a first-person shooter set in the "Mega Man" universe.
The creators of "Street Fighter: Legacy" are looking for help to fund their next project, the Capcom-approved "Street Fighter: Assassin's Fist."
Since this year is the Blue Bomber's 25th anniversary, Capcom has been making noise about different ways they plan to commemorate the occasion. One of those is through the release of every "Mega Man" soundtrack for download.
The massive crossover 3DS strategy RPG "Project X Zone" is coming to North America on June 25th.