Not too long ago I was told how MTV Games' "Rock Band 2" would be different from the first "Rock Band." I was among a group of games reporters in a small theater at the Los Angeles studios of Electronic Arts. The makers of "Rock Band 2" were giving a demonstration. Later, they let us play the game, but I was feeling too sick to jump on the drums, wield the guitar and sing. (I did feel well enough to block the game with my head).
So, aside from the fact that "Rock Band 2" will let gamers play World Tour mode online, this is how the new game is supposed to be different from the original…
Sony's 2008 E3 briefing kicks off one week from today. Today we're looking back at their E3 event from last year to see what they promised and what came true.
If anyone had something to prove at E3 2007, it was Sony.
The Wii had shown it was more than a holiday phenomenon and Microsoft's year-long lead was proving more damaging than Sony had anticipated.
Whereas Microsoft's conference (we'll get to that tomorrow) focused almost exclusively on 2007, Sony needed to convince the faithful that their expensive hardware purchase was going to pay off.
It was go big or go home. At the conference, they announced:
* Slim PSP introduced
* "Echochrome," "Wipeout HD," "Infamous," others announced
* Home integrated on mobile phones, fall release date
* MMO creator NCSoft pledged exclusivity to PS3
* "Haze," "Unreal Tournament III" became PS3 exclusives
So, what's happened in the year since then?
With the announcement of "Rock Band 2" earlier this morning, the Rhythm Game Track Finder saw a huge update. Even though no songs were announced for the game, 157 songs were added to the "RB2" entry in the Track Finder, all downloadable content for "Rock Band." These included the four tracks that were added to "Rock Band."
In addition to the "Rock Band" updates, a new game was added, "Rock Revolution" from Konami. The game will be released later this year with 40 tracks, this week we added 14 of them to the track finder.
The full list of updates is below:
Rock Band (Xbox 360, PS3) 4 Songs Added (Motley Crue's "Down At The Wiskey," Trapt's "Who's Going Home With You Tonight?," Papa Roach's "Time Is Running Out," and a free track from Vesuvius' "Promised Land")
Rock Band 2 (Xbox 360, PS3) 157 Songs Added
Rock Revolution (Xbox 360, PS3, Wii, DS) 14 Songs Added
As always, go to trackfinder.mtv.com, for all this and more — it’s the definitive search engine for all your music gaming needs.
Whether you think of video game-based comics as crass marketing tools or welcome extensions to existing IP, they're here to stay. From WWII action-shooter "Brothers in Arms" to space-based, survival horror title "Dead Space" to the elf and-orc-filled MMORPG "World of Warcraft," comic books are being made for every kind of game.
We decided to list all the game-inspired comics we could think of, including random one-shots, old classics, ongoing series and upcoming ones you might want to ask for at a comics shop near you.
ARMY OF TWO
The "Army of Two: Dirty Money" graphic novel follows game protagonists Tyson Rios and Elliot Salem, operatives for a private military contractor, in an original storyline that depicts their early mercenary missions that occurred before the start of the game.
Publisher: Prima Games
Writer/Artist: Written by John Ney Rieber, art by Brandon McKinney
Release Date: January 2008
Sound Effect We'd Like to See: "Hooah!" accompanied by chest bump.
Something We Hope Will Be Addressed in the Comic: How the pair actually does mid-mission shopping.
Many, many more comics listed after the jump...
Here's Multiplayer's links to help you get through the rest of the week:
Jason's Pick - 15th Anniversary: Revenge of the Wii: Wired has a short, but very interesting, interview with Shigeru Miyamoto where he discuss joysticks, games, and quality control.
Tracey's Pick - Paris GDC: The Rob Pardo Experience: Blizzard's SVP of game design talks about how "WoW" was originally ad-supported, the effects of the Activision merger, why their MMOs won't be on consoles anytime soon and more.
Stephen’s Links To The Stories He Did At Kotaku Yesterday
'Metal Gear Solid 4' And The Lack Of Sad Games
Konami: All Music Game Instruments Should Be Compatible
Proof That 1990s Game Innovations Were Often Lame
My Brief Surprise Visit To Sony's PS3 Home Beta
Obscenity Trial Could Test Whether 'Nintendo' Is More Popular Than 'Orgy'
Spare A Rodent?
* R.T.F.A. stands for “Read The Full Article.”
The major music games of 2008 -- "Rock Band," "Guitar Hero," "Rock Revolution" -- are each taking a unique approach with their Wii version. Some have more features than others. As part of our continuing coverage of the heated competition between all these music games, we decided to break down the ways they do and don't work with the most popular console out there, the Wii.
If you're new to games because of the Wii, this is a very important decision. Let's take a look at what we know about the Wii version of each game.
Even if Konami did it first (see: "Drummania"), "Rock Band" introduced most people to video game drumming. It was no surprise "Guitar Hero" has added drums to their latest iteration and Konami's "Rock Revolution" also includes it.
But each game's approach to the drums is different from one another, different enough that it could make a difference to which game you end up buying.
To be fair, we don't yet know what changes Harmonix and MTV Games will be making to their drum set for the next version of "Rock Band." For now, however, we'll have to base it on what we know and use the current drums as a template.
With that in mind, let's take a look at what makes each drum set unique.
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