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"The bearded man growled into the cell phone, his voice like gravel over glass on fire." At least, that's how I imagine officer-turned bodyguard Max Payne might narrate himself in the new trailer Rockstar has cut for Max Payne 3. Revealing more story details of this Sao Paolo-set sequel.

Find out what will set Max on his latest brutal path for hard-boiled revenge after the jump.
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Activision and Radical Entertainment announce that their rapidly-mutating, open world action game is getting the industry requisite special edition for the April release. Want to know what they've decided to load it up with? Find out after the jump.
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BioWare and Razer have revealed a new line of gaming peripherals and gear for EA and BioWare's highly anticipated Mass Effect 3. The new line will help us lay waste to Reapers on PC and Xbox 360 with accessories for both, along with an iPhone case and a new messenger bag. Details and some nice big images after the break! Read more...

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Last week in Las Vegas during the DICE summit, Activision invited people to check out the first hour of their upcoming Prototype 2. This was complete and unfettered access to the experience, hands-on and with no one telling you what you could and couldn't do. As it turns out, the game takes care of most of that for you. Throughout the first 15 to 20 minutes of the game, you're driving newcomer Sergeant James Heller through a training course, learning how the controls work and seeing his horror of a world unfolding in front of him after the man who apparently killed his wife and daughter infects him with the same Blacklight Virus that gave Mercer his powers.

Unfortunately, the promised Mercer vs. Heller "Murder Your Maker" storyline that was teased when the game was announced back in 2010 never surfaced during this first hour of the game, and Heller actually looks like he's going to work hand-in-hand with Mercer to discover what Blackwatch and Gentek are doing, and why the Blacklight Virus has broken out in NYC again. Mercer makes an appearance only at the beginning of that first hour, luring Heller into the Red Zone at the center of the viral outbreak, infecting him, and sharing memories with him to let him know the truth. Read more...

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As the spring release for Telltale's adventure game based on Robert Kirkman's wildly successful zombi apocalypse comic nears, the developer drops a couple of new screenshots for the game and also announce a new weekly online talk show centered on the game's development process.

Find out more after the jump.
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You know, typically we like to peg any statements about a new game as rumor, but when the guy who founded the developer—in this case, former baseball player-turned game development entrepreneur, Curt Schilling—goes on Late Night With Jimmy Fallon and replies to a pretty direct "Is this game getting a sequel" with a pretty direct "Oh yeah," well, you have to imagine that he might know of what he speaks.
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THQ and Vigil's apocalyptic fantasy sequel hits June 26th along with a host of preorder deals from the usual retailer suspects. Check out what THQ has planned for the second horseman after the jump.
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Which are you into more? Tactical stealth action involving genetic manipulation, global conspiracies, and Cold War-era paranoia? Or the virtual end of the world as a rampaging, ancient alien enemy bent on galactic conquest sets their sights on Earth? Well, guess what? You can try out the demos for Metal Gear Solid Snake Eater 3DS and Mass Effect 3 today.

More about both demos after the break.
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Get a look at new toys from the upcoming Transformers: The Fall of Cybertron game, shots of McFarlane Toys' Halo 4 figures, while Prototype 2 and Dragon Age: Origins tie-ins kick off Dark Horse's digital exclusives program.
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When you get right down to it, the initial impression that Monolith was essentially building Team Fortress 2 in a manic, brightly-colored version of Batman's hometown wasn't too far off the mark. Their team-based FPS does include classes similar to Valve's hit (albeit with ample room for customization and loadout modification), it has goofy, distinctive characters, and it's far more playful with its weapon types than your usual modern-day combat games on brown, dusty battlefields.

The thing is, that familiarity actually works in Gotham City Impostors' favor, communicating a lot of things that you know and would expect about the game will allowing you to be surprised by additional layers of depth and customization as you dig deeper into the experience.
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