0 Comments | Posted by
Jason Cipriano on 5/15/08 at 5:00 pm.
Earlier this week, the first WiiWare titles were released. Six entirely new games are now available for download via the Wii Shop Channel. Even though there was a decent assortment, one title bubbled up to the top of gamers’ must-have list — namely, “LostWinds.”
It’s a beautiful looking game that made unique use of the Wii’s motion controls; “LostWinds” proved that the WiiWare service has a lot of potential. See for yourself by taking a look at the first 120 seconds of the game.
Ten bucks and 259 memory blocks go pretty far, even in the first two minutes.
2 Comments | Posted by
Jason Cipriano on 5/14/08 at 2:44 pm.
“Boom Blox” made quite a splash when it was released last week, appealing to pretty much everyone that isn’t still playing “Grand Theft Auto IV.” Its creative and unique challenges, coupled with possibly be the best use of the Wii remote from a third-party titles to date, set it apart from the pile of party games already released on the Wii.
It has been said many times that “Boom Blox” is a game that you don’t fully understand until you play it for yourself, but seeing it in action can’t hurt either. Today, we continue our new feature “120 Seconds” by giving you a chance to see a little bit of what “Boom Blox” is about if you haven’t popped it in your Wii yet.
To quote another one of
Steven Spielberg’s creations … “Oooooooh… How Spielbergian!”
8 Comments | Posted by
Jason Cipriano on 5/13/08 at 4:30 pm.
How much has “GTA” evolved over the years? Watch.
Every great game franchise needs to start somewhere. Today, we continue our new video feature “120 Seconds” by highlighting the meager beginnings of the beloved “Grand Theft Auto” series. Inspired by its recent blockbuster game release, we decided to take a look back at all the series and see just where our adventures in Liberty City, Vice City, and San Andreas began.
First off, “Grand Theft Auto III,” our first time playing in the sandbox:
Read more…
6 Comments | Posted by
Stephen Totilo on 5/12/08 at 10:00 am.
11 Comments | Posted by
Stephen Totilo on 5/9/08 at 12:51 pm.
I was told that Nintendo would be delivering “Wii Fit” to my office yesterday. They did. And the above video shows what happened.Should I be embarrassed?
(Video not viewable for anyone logging in from the U.K. or Canada)
11 Comments | Posted by
Jason Cipriano on 5/6/08 at 12:34 pm.
Grand Theft Auto IV” may have gotten some things wrong about New York City (we were only kidding, angry Rockstar fans!).But one of the things the developers got right was the home of MTV.
Our MTV building, where this very post was written, resides at 1515 Broadway at the heart of Times Square. Our office tower was faithfully recreated in the game as MeTV at 1717 Burlesque, in the heart of Star Junction.
We went outside, and then into the game to prove just how good a job Rockstar did representing us. It’s almost like our own virtual Cribs.
Check out some comparison photos after the jump:
(Video not viewable by anyone logging in to this site from Canada or the U.K. Sorry)
Read more…
6 Comments | Posted by
Stephen Totilo on 4/27/08 at 12:04 pm.
This video was filmed just hours after I received a copy of “GTA IV.” What you see are highlights of my first un-monitored 10 minutes with the game, with the excellent but lengthy opening credits and cut-scenes omitted.
For the record, I didn’t curse in this video. Characters in the game did. I’m also a lot better at the game now that I’ve played seven more hours of it!
(Video not viewable by anyone logging in to this site from Canada or the U.K. Sorry)
7 Comments | Posted by
Stephen Totilo on 4/22/08 at 5:00 pm.
News of a “
Mortal Kombat Vs. DC” game that broke late last week a day before I went to the New York Comic Con. At the Con I asked DC executive editor
Dan DiDio and DC’s star writer,
Grant Morrison who would win.
Shockingly, they said the DC heroes would crush the “Mortal Kombat” heroes. But how? Why? They explain in the quick one-minute video above.
DiDio and Morrison raise some excellent points. Anyone care to argue?
(Canada and U.K. readers, I’m sorry to say the IP-blocking prevents you from viewing the above clip. The quick summary: If Batman can beat Mr. Freeze, then he can beat Sub-Zero. So could Jimmy Olsen.)
6 Comments | Posted by
Stephen Totilo on 4/22/08 at 10:45 am.
With three stormtroopers behind him in the MTV News New York Comic Con skybox this past weekend, Lucasfilm’s head of fan marketing, Steve Sansweet, told us how important the upcoming “Star Wars: The Force Unleashed” game is to the Star Wars saga.
It’s not what he said or how he said it. It’s just that the whole set-up for the interview is… distinct.
(Sorry Canada and U.K. readers, IP region-blocking prevents you from seeing the first-ever MTV Multiplayer interview conducted in the presence of stormtroopers. Small consolation: it’s really short.)
14 Comments | Posted by
Tracey John on 4/11/08 at 10:00 am.
Last month, we got to see “Speed Racer“ on the Wii in action and learned that it’s a cross between “F-Zero” and “WipEout.” Even though no Wii Wheel was present, we did get some answers about how it works with the third-party title. But forget about us — take a look at “Speed Racer” yourself and see what you think of the very first gameplay video.
“Speed Racer” on the Wii hits stores May 6.