The 2009 PlayStation 3 lineup Sony recently announced caused some to raise eyebrows, but today's PSP news delivered clarification about when we'll be playing "God of War III," "Heavy Rain," and others: their release window extends into March 2010. Read more...
Sony's already confident in what they'll be delivering to PlayStation 3 owners this year, releasing a press release confirming "God of War III," "MAG," "Heavy Rain" and others are all coming this year. Read more...
On Wednesday, I…
• Solved 11 more puzzles in "Professor Layton," and have a new nomination for Hardest Puzzle In The Game: the triangle-counting puzzle that I unlocked in the game's bonus section. Now I'm wondering what my completed Gizmo is supposed to do. I could check a FAQ, but the thing with portable games is that I usually play them when I am not near an online guide. Oh well, I'll figure it out. And thanks to Diary reader Brett Douville, I now have Puzzle #8!
• Finished "Uncharted: Drake's Fortune." Klepek warned that the game was jumping the shark right at the moment I had last saved it. I sort of agree. I didn't enjoy the concluding chapters as much as I hoped. But it wasn't the twist that bothered me, it was that this substantial journey wound its way toward a moment that just felt too much like the final scene of "Raiders of the Lost Ark." After that, I found the final boss battle to be pretty easy, but I didn't mind. I don't believe final bosses should be brutally hard. I prefer breezy victory laps. I guess that makes me more of a "Super Metroid" man than a "Final Fantasy X" man. Strange that I finished this game on a Wednesday night. I usually finish games on Sundays mornings. Also: this makes me officially caught up with all disc-based games I want to play on PS3. Haven't been at this spot since September. As for "Uncharted": pretty good game. Nothing brand-new here, but it's an enjoyable, basic, pretty adventure nonetheless.
Prediction for next Diary entry: Probably will be a light-playing Thursday, I think. Just more "Layton."
Starting this week and lasting who-knows-how-long, I’ll post my daily progress in all of the video games I’m playing. Mock my taste! Marvel at my progress! Experience my triumphs and failures vicariously!
On Monday, I…
• Played five more puzzles of "Professor Layton And The Curious Village." I do believe the stamp puzzle is the hardest puzzle in the game. I still haven't found Puzzle #8. How can this be? I have almost every other puzzle up through #45.
• Dinner with a friend was cancelled, so I joined Kotaku's Brian Crecente online at night to help fight terrorists in a co-op mission in "Rainbow Six Vegas 2." Brian played the role of soft-spoken motivational speaker, gently confirming that, now, on our 12th try of the mission we were going to get to wipe out the required 30 terrorists and be victorious. And then we'd fail. He was the superior player, I'll admit. Seventy minutes into our effort, he mopped up the final Vegas-ruining bad guy and we were victorious. I won some camouflage for our efforts.
Then he brought me into what may well be the final stage of the campaign. I wondered if I could count this game as one I'd completed if I merely went through its final level with him. I won't have to answer that because, just as we were rushing into the game's version of Mann's Chinese Theater to defuse a bomb, I realized I had to go to bed. I have to take these cut-off times seriously, so I can run in the morning. So was that the end of the game? I don't know. I'll have to ask.
• Played one more chapter of "Uncharted." Reached the part that I fear may be akin to "BioShock"'s final boss battle -- the part where the carefully crafted tone of the game is ruined by the introduction of a new type of enemy. I hope I'm wrong. Still have a handful more chapters to go, I think.
Tuesdays are my busiest days of the week. Once again, I think I'll only be playing "Layton" for the day, aside from some Nintendo stuff for work.
Starting this week and lasting who-knows-how-long, I'll post my daily progress in all of the video games I'm playing. Mock my taste! Marvel at my progress! Experience my triumphs and failures vicariously!
Over the weekend, I….
• Completed the final nine (of 20) levels of "Devil May Cry 4" on Human difficulty. This was my first "DMC" game. I failed to make the top 10,000 global ranking list on any of the game's levels. Very sad. Biggest positive takeaway: the ludicrously diverse arsenal of moves controlled superbly. Biggest negative: how come no one warned me that "DMC" games have such basic and vacant level design?
• Played chapters 4-14 of "Uncharted: Drake's Fortune," on what is my third try to push through the game. I'm enjoying it enough to finish it this time. But I have trouble accepting that the charming Nathan Drake who I see in cut-scenes flirting with TV producer Elena is the same Nathan Drake who, in the gameplay parts of this game, I send on murderous head-shot, jeep-blasting killing sprees. Wry leading man? Or sociopath killer? He's both. And she doesn't mind! It sometimes seems that certain kinds of gameplay sometimes gets in the way of certain types of character development? Oh, and I'm playing this game on standard def, which might be the reason the colors look a bit - blue? Wonder if anyone else had that issue? All my other games look great.
• Played 35 puzzles of "Professor Layton And The Curious Village." This game is hard to quit. I just wish I knew where in the world Puzzle #8 was. It's bugging me that #8 is not in my Puzzle Index, between #7 and #9. I got to that chickens and wolves puzzle. Solved it on my second attempt, thank you very much. Toughest puzzle for me so far: the one requiring me to give the length of a diagonal drawn into a rectangle drawn into a circle. I'm mad at myself for that.
I think I'll play some more "Layton" tomorrow. Not expecting much else.