
As part of its public announcement to purchase Take-Two Interactive today, game publisher Electronic Arts has launched a website that addresses the possible fates of the most prominent parts of Take-Two’s business. You can read the lengthy EA-to-EA interview at EATake2.com, but here’s how they answered a few of our questions:
- Would this deal mess with the makers of “Grand Theft Auto“? EA asks and answers as follows:
Do you intend to kill or restrict any of the R* franchises?
We strongly believe that behind all the controversy is a core of great intellectual property and development talent. These titles don’t sell millions because they’re controversial; they sell because they’re great games. We have no plans to change that.
- But doesn’t EA already have a sports division? So wouldn’t this crush Take-Two’s baseball, basketball and hockey franchises?
Would you kill 2K Sports?
Any integration starts with our respect for the teams and people that make great games. Beyond that, it’s too early to discuss plans for managing Take-Two.
- EA just bought Pandemic and BioWare, so why reach for Take-Two now?
Why now?
We’ve waited to ensure that our proposal did not disrupt development on GTA IV. The game is scheduled to launch in about two months, which means the core development should be essentially complete.At the same time, the reorganization of the EA Labels is basically done and our newest studios – BioWare and Pandemic – are settling in. Under the reorganization, creative teams at EA have a new sense of freedom and responsibility. There are more brand-new titles in development today than at any time in our history.
Finally, this is a good time to align our publishing strengths to Take-Two’s game roster. A timely integration would give a big boost to Take-Two’s games that are scheduled for release later this year and for their entire catalog leading into the holidays.
Okay, gamers, time for you to weigh in. Which games’ fates and which studios’ futures are you most curious about?

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