By Joseph Leray

According to an IGN interiew with Ubisoft Montreal CEO Yannis Mallat, the “Prince of Persia” series is being “paused,” for the time being.
“Brand management is a tricky thing,” he said, explaining that some games can be put on hold and then “suddenly [pop] up because a team is willing to do it.”
“We sometimes iterate on franchises and sometimes we give them time to breathe and time to grow, or time to rest,” he elaborated. “‘Prince of Persia’ is as important as any other franchise for Ubisoft.”
The Montreal-based studio brought “Prince of Persia” back to the forefront of the games industry with the “Sands of Time” trilogy during the mid-2000s, after letting Jordan Mechner’s original games “rest” for almost a decade. “Prince of Persia: The Forgotten Sands” was released in 2010 in conjunction with a Jake Gyllenhaal-starring film of the same name, though it technically takes place amidst the events of earlier games.
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Tags prince of persia, ubisoft