What we learned in "Calling All Cars" is that right now on console we're not interested in doing what we thought we were going to be doing entirely as a company.
-- David Jaffe, San Diego, January 31, 2008
David Jaffe would keep making PS2 games if he could. He's done with $10 PS3 games. And he's got some ideas for PC. And he's not making a Nintendo or Xbox game any time soon. Those are his plans.
So if David Jaffe was on your fantasy game development team, which console would you assign him to?
He has overseen hit PlayStation 2 games, and made a return to the platform this week with his new studio Eat Sleep Play's "Twisted Metal: Head On: Extra Twisted Edition." But he's also already dabbled in small downloadable PS3 games, with "Calling All Cars," flirted with PSP development, and now that he's not a Sony employee anymore, maybe he could start making games for the Wii or Xbox 360?
Jaffe and I talked through the possibilities last week, as he confirmed that Eat Sleep Play just started development a few weeks ago with the first of three contracted PS3 titles -- coming late 2009 at the earliest -- and that he won't be making games for any other console any time soon. "We would love to be with Sony as long as they'll have us," he told me from his home in San Diego. "We have no interest in going anywhere else."
Nevertheless, Jaffe had some surprising things to say about his future on PS2, PS3 and PC, including a complete about-face on what he thought Eat Sleep Play was really going to be focusing on.
Read on and see what you think of his plans.

(Below is the beginning of my latest GameFile column. For the full thing, check out