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The Rhythm Game Track Finder saw one of it's most diverse updates ever last week, with the addition of one game, one video editor, and two sets of DLC.Some of MTV's biggest artists including Snoop Dogg, Paramore, The Black Eyed Peas and C + C Music Factory (come on … they were big once) help round out the now 60 different games included in the Track Finder.Some of the biggest names in hip-hop come together to help gamers prove who has the best skills in "Get On Da Mic." With 40 different tracks from artists like Kanye West, Dr. Dre, NWA, and Digital Underground "Get On Da Mic" spans the old school to new school hip-hop, and should have a little something for everyone.

This week's "Rock Band" updates come courtesy of South By Southwest, and Earache Records. Last week's songs (the announcement came late, which is why they weren't included in last weeks update) were from bands playing the "Rock Band" showcase at the South by Southwest music conference in Austin, TX last week. This week's tracks are all Earache Records artists, and, as you may be able to guess, a bit on the heavy side. At the Gates, Evile, and The Haunted will all put your eardrums to the test.

For all the updates check the list below.
Get On Da Mic (PS2) 40 Songs Added
Power Factory Featuring C + C Music Factory (Sega CD) 3 Songs Added
Rock Band (Xbox 360, PS3) 6 Songs Added (Serj Tankian's "Beethoven's C***," Paramore's "crushcrushcrush," Black Tide's "Shockwave," At The Gate's "Blinded By Fear," Evile's "Thrasher," and The Haunted's "D.O.A.")

Straight Outta Compton"God of War" and "Twisted Metal" creator David Jaffe didn't grow up a rap guy. But now he's listening to a lot of it, especially the more aggressive stuff of the 90s.

Why?

Consider it emotional research for Jaffe's next game at his studio Eat Sleep Play. Late last week he told me that "Come Sail Away" from Styx was his unlikely soundtrack of inspiration for "God of War." Now he's on an N.W.A and Public Enemy bender.

I joked that that must mean he was asked to help out on the new "Saint's Row."

Completely wrong, he said.

Instead, he caught me by surprise by delivering an unusual theory about how video games should relate to music (hint: he says "NBA Street" gets it very, very wrong). In the process, he talked about why "Shadow of the Colossus" didn't make him cry, what game developers could learn from Martin Scorsese, and --because it's what must happen at least once a day in any true gamer's life in 2008 -- we chatted some "Endless Ocean."

How do you give gamers the feeling of a rap song without putting a rap song in a game? Read on for one of my favorite chats with a game developer so far this year.

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