This week editor Stephen Totilo was out on vacation, but we still brought you the latest in the world of gaming:
* Aaron Greenberg, Microsoft's product management director for Xbox 360 and XBL, admitted to Patrick Klepek that the negative reaction to the XBL delisting policies was their fault, and they're "not happy with the ability to find content" on Xbox Live. Greenberg also gave details about their first-party XBLA studio.
* Speaking at the 2008 Games for Change festival, Microsoft's XNA general manager Chris Satchell said the development platform can help game designers change the world.
* Satchell later told me that Xbox Live users are ready for games about social change and that XNA won't run into the same interface issues as XBLA.
* Also at Games for Change, Naughty Dog lead designer Richard Lemarchand said games could be as great as Charles Dickens novels.
* As the final keynote speaker at Games for Change, former U.S. Supreme Court Justice Sandra Day O'Connor spoke about how she thinks young people can learn about politics from games.
* Kojima Productions announced that reviewers can talk about the length of cut-scenes and the hard drive installation times for "Metal Gear Solid 4" after Totilo broke the news that they couldn't last week. He had also learned earlier in the week that not all reviewers were restricted (You can watch him talk about the situation on G4's "X-Play.")
* Totilo also talked with reviewers about not second-guessing their reviews, even despite death threats and other controversies.


This week, editor Stephen Totilo reported from San Francisco along with our local reporter Patrick Klepek. Check out our news from the event this week and expect extended coverage and interviews all next week!
* Where are the bagels? Multiplayer editor Stephen Totilo gave us a highly controversial yet
This week, "GTA IV" finally came out. We tore ourselves away from the game to give you extensive coverage. Check it out:
* In response to Newsweek's N'Gai Croal's comments about the "Resident Evil 5" trailer, Stephen Totilo
While there was little talk of motion controllers this week at Multiplayer, that didn't stop us from babbling on a whole assortment of other topics…
