On paper, 2005's "Doom" didn't seem like it needed to be the completely ridiculous mess that it ended up becoming. It starred one of this generation's most charismatic action stars, The Rock from a screenplay by one of the guys responsible for "Arachnophobia," directed by the noted cinematographer Andrzej Bartkowiak who made the otherwise bad "Devil's Advocate" look good, based on a beloved franchise.
Oh, it was a video game franchise? Oh, jeez. Well, then let's tool around with the origins of the monsters a bit (moviegoers might be think demons from hell might be weird, but they'd be alright with mutants, or something, right?) and toss in a first person sequence because the games are first-person. The Rock? He'll play a bland hardass and the villain because the last thing we want this movie to be is fun. "Doom" is a terrible movie, but I can't wholly blame the studio responsible for it because the source material isn't all that great.
Bear with me here.





