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Iron Galaxy is no slouch when it comes to breathing new life into old arcade games -- Capcom has used this studio before with "Marvel vs. Capcom" and "Darkstalkers " -- proving that there's still interest in reliving classic games. This time, they're tapped to resurrect two arcade brawlers for download with "Dungeons & Dragons: Chronicles of Mystara." Packaged as a single download, fans of the fantasy-based beat 'em ups will feel right at home and will have new features to keep them playing.
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UPDATE: I've finished the game and it's as excellent as I thought it would turn out.

So I have to be totally upfront with you -- I haven't completed "The Last of Us" yet. You can blame E3 for this one. However, I did manage to marathon about 9 hours of it last night just for you! But sadly, the call for sleep finally hit me around 4 or so this morning. So with that said, this isn't a review so much as an extended impression.

Even with the few hours I've played, "The Last of Us" has so far presented one of the best gaming experiences I've had on the PS3. Naughty Dog has strained out every ounce of Sony's 7 year old system and put out a fantastic, narrative driven and genuinely horrifying, and at times emotionally draining game.
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Animal Crossing: New Leaf

Nintendo's "Animal Crossing" franchise has always been a bit of an anomaly for the game maker. For starters, it doesn’t star any kind of uniquely discernable character - while the townsfolk that you encounter throughout the game are unique, they aren't the central focus of the game. Secondly, the "Animal Crossing" games represent Nintendo's lone "open world" franchise. There is no discernable end to any of the games, and you can continue to play them until your little heart is content. These games have also been the forerunners for a lot of new ideas from the company, including concepts like the Virtual Console and Swapnote, that have eventually grown into much larger ideas on various of platforms. The latest entry into the series, "New Leaf" for the 3DS, does come with a host of similarities to its predecessors, but it also manages to move the franchise forward with some creative new ideas.
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"Remember Me" is a game about loss and redemption in a society that has opted out of privacy in favor of blissful ignorance thanks to a revolutionary device that can digitize memories which can be shared and wiped. In this brave new world, these memories act as commodities to be bought, bargained, and sold for all your wants and needs. Nothing is secret and no memory is painful anymore -- the ideal of a Utopian society that shares all its thoughts while simply erasing the bad ones. However, an underground movement, started by a group calling itself "Errorists," believe that humanity is heading in the wrong direction and the privileged few aren't seeing the full picture. There's a dark side, you'll see, to messing around in people's noggins and it's not very pretty. This is all set up for our amnesiac protagonist, Nilin, to dole out justice against the evil Memorize corporation, save the forgotten populace of Neo-Paris, and win back her memories.

Dontnod Entertainment taps popular sci-fi themes and setting spanning everything from Total Recall to Blade Runner to Fifth Element with gameplay infusing "Batman: Arkham City" with "Uncharted." It's a lofty set of ideas that mostly fits together as a young studio attempts to embed itself into the minds of gamers.
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Long time exclusive Sony developer, Insomniac Games has finally gone multiplatform with a new third person, team tactical shooter. Originally under the project titled Overstrike, "Fuse" has been re-branded into a newish shooter that blends realistic firefights with bits of sci-fi tech. Fundamentally, it's a co-op experience, though you can play it by yourself. But it really comes down to is this -- if you're looking for another third person shooter, then this a game you can play.

I don't like being so negative about games like this because "Fuse" isn't a terrible game by any means. It's just terribly bland. The real problem is that this genre has been so saturated with same-y mechanics and attitudes, that when you see something that could genuinely have been unique and cool, it's a disappointment when it doesn't live up to your expectations.
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"Resident Evil" as a series has been on the ropes for last couple of years. With a main numbered entry that was an affront to humanity, a smaller portable title overshadowed by its bigger brother, and a 3DS launch game that skimped on content, it was surprising to see that some fans were shouting for an HD port of the admittedly overlooked and somewhat meandering "Resident Evil: Revelations." Whie Charles was thoroughly unimpressed, I decided to dive in the HD rerelease to see if maybe the few additions would make it worth another trip.

I'm surprised, given the amount of bashing, that "Resident Evil: Revelations HD" is actually pretty OK -- threatening to even be excellent at times.

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Donkey Kong Country Returns 3D

While the exact date may be hard to pin down, the demise of the Wii was foreseen for years. With a decline in quality content, and minimal first party releases, the Wii went on life support long before the release of the Wii U. Some people (this reviewer included) might think that the 2010 release of "Donkey Kong Country Returns" signaled the beginning of the end for a variety of different reasons. It was the first time that Nintendo had really gone back to the Donkey Kong well since the original releases, and while Retro Studios were well equipped to create a quality title, it seems like the fad of the Wii had passed, and the game was released to significantly less fanfare than it deserved. Fortunately, Nintendo has made a business out of recycling ideas for new platforms, and "DKCR" is one of the rare software titles to get this special treatment. In an unprecedented first, Donkey Kong will be the first Nintendo character to have their game ported from the Wii console to the 3DS in the aptly named, "Donkey Kong Country Returns 3D."
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Mario vs. Donkey Kong: Minis on the Move

The "Mario vs. Donkey Kong" spin-off games have always served a very particular subsection of Nintendo fans - the ones that like puzzle platformers. The games were a mix between Mario's traditional genre of platformers, and Donkey Kong's old school arcade-style, with a twist of puzzle-based gameplay that set them apart from Nintendo's standard fare. After four games, "Mario vs. Donkey Kong" has set a certain standard for being one of Mario's more offbeat games, but the latest entry into the series "Minis on the Move," takes the series' signature puzzle-based formula and shatters it into pieces.
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The character that immediately reached out to me when the first "Borderlands" dropped was Brick -- a loud, explosive meatloaf of a man whose solution to all of life's problems (including difficult math) was punching it in its stupid face. Admittedly, not the best character in that game to solo but definitely right up my ally as far as playstyle is concerned -- run in, rage out, punch everything to death, and (sometimes) get revived by more prudent players. Learning that the original four characters wouldn't return, I was a bit dissappointed by the loss of my favorite vault hunter and his successor -- Salvador the Gunzerker -- just didn't quite click with me.

Here's where Krieg comes in to play. As the second DLC character, Gearbox goes out with a literal bang with a psycho killer that has a taste for blood. In my mind, he is the very essence of how "Borderlands(2)" was meant to be played -- balls to the wall, spitting in the face of sanity, and generally not giving a flying f*ck about life or death!
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"Blood Dragon" in a lot of ways is a perfect way to experience vanilla "Far Cry 3" without getting too invested. For 15 bucks (1200 MS Points), Ubisoft smartly detaches the main game and narrative threads of an island hopping, male power fantasy featuring a douchey 20 something for... a male power fantasy featuring a retro throwback of douchey action stars. A mouthy look at some of the best (and worst) of what 80's and 90's action movies had to offer -- it's that mid-afternoon cable movie that you've just woken up to after passing out drunk on the couch, bathed in the dim glow of your TV set. Shirtless and confused, you stumble for the remote to turn it off but something compels you to persevere through your stupor because you just saw the most kick-ass and ridiculous action sequence of any action movie worth its salt.

"It's so bad it's good" seems to be Ubisoft's MO for "Blood Dragon" and it mostly works -- mostly.
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