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"Angry Birds," the poster child for right time and right place, conquered the small screen space a few years back with simple gameplay and cute characters at a perfect price. While it quickly invaded everyone's smart phone and was fun to play in short bursts, it was a pretty shallow game yet rewarding when you finally nailed a 3 star rating. Basically it was the Tetris analogue for your internet phone's Game Boy (thanks, Matt, for that little bit of plagiarism inspiration :-) ). Everyone installed and quickly became addicted to slinging birds at evil pigs.

As with anything that becomes larger than itself, eventually an opportunity for cross-branding emerges. Enter 'Angry Birds Star Wars,' a clever rebranded spin-off transforming the classic sci-fi/fantasy heroes and villains into their avian and porcine doppelgängers. It was a fun offshoot for fans of both IPs to take a bathroom break and play a few rounds of physics based puzzle solving. Of course, anything Star Wars can't only have one episode, so Rovio obliged to create a second venture.

Fortunately, "Angry birds Star Wars II" is much, much better than it's movie counterpart.
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The Wonderful 101

Platinum Games have developed a reputation for making these complex and deep games that hidden behind a layer of shiny gloss. Just look at any of their console releases, from "MadWorld," to "Bayonetta," to "Metal Gear Rising: Revengeance," there always seems to be something that gets in the way of the discussion about the game itself. With their latest release, "The Wonderful 101," the fact that it's out on the Wii U and that it is published by Nintendo, seems to be the headline, however, when you dig a bit deeper there is a whole lot of game here, most of which is completely unlike anything else on the market.
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It's official. "GTA" fever is in full effect and we're not any less immune. My Rockstar contacts told me that the only known cure is actually playing "Grand Theft Auto V." While, I'm doubtful of their medical licenses I can't see anything wrong with the recommended prescription. So with that, we'd be delighted if you joined us midnight,12 PM EST/9PM PST, tonight for our live-stream on Twitch.tv! Also, we'll solicit questions, requests, and be chatting at the hashtag #GTAGeek. Check it you after the jump!
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Hey! Are you one of the hundreds of thousands of white-knuckled GTA fans biting their nails in anticipation for tomorrow's launch of Rockstar's next big thing in their flagship Grand Theft Auto series? Yes? Then you're probably already dead set on a purchase and probably don't need any more convincing. It's grand time full of debauchery, chaotic chases, and maniacal mayhem and is definitely well worth the inevitable "sick day" you'll call in to get out of work for a full day of GTA this Tuesday. Likewise, gamers that have never loved these titles can rest assured that the fifth numbered entry is more of the same - albeit prettier and a bit more refined.

Once again returning to the fake-Californian city of Los Santos, gently nestled between the immense Pacific Ocean and imposing Rockies, is a city littered with opportunity - especially for those willing to grab it by any means necessary. The bright lights and sandy beaches invite all manner of people from yuppies, hippies, criminals, wanna-be starlets, and sociopaths alike. It's never a dull moment in LS and its surrounding county is ripe for the taking for the fiduciary felonious fellow.

For those others who are wavering between play or don't or who may never have played a GTA before read on for my full review of "Grand Theft Auto V."

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Killzone: Mercenary

The PS Vita is a fantastic piece of gaming hardware, but even a fancy car is just up pile of metal, unless you have someone to drive it. The promise of the full potential of the PS Vita has yet to be seen, but it is slowly being revealed as we learn more about the PlayStation 4. Those sleek new features are all well and good after November 15, but what about right now? Well, right now, you can finally play a triple-A, console-quality FPS on the go on your PS Vita, and see just what Sony's handheld can do. The "Killzone" franchise strikes again as the software that showcases how to push Sony's, and much like "Killzone 2" did for the PlayStation 3, "Killzone: Mercenary" puts the PS Vita through its paces.
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Diablo III

Porting any game from the PC to a console is a one of the enduring challenges of the video game industry. However, when a series like "Diablo," which is so tied to PC gaming culture, makes the jump from mouse and keyboard to the controller it's is an even bigger task. "Diablo III," the latest incarnation in the franchise that helped to define dungeon crawlers, is making its first appearances on consoles, by gracing the Xbox 360 and PlayStation 3 (and eventually the PlayStation 4). In the past, "Diablo" has been less than successful at making an easy transition to consoles (the last attempt was 1998's so-so PlayStation port), so its reasonable that fans of the series may be weary of Blizzard's latest attempt. However, it seems like the team that worked the "Diablo III" port learned from the mistakes of others, and created a really enjoyable, controller-based version of the game.
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Castle of Illusion Starring Mickey Mouse

Google Wave wasn't a huge success. In fact, one might call it a sizable misstep for one of the world's biggest the tech companies, especially one that has a track record for setting industry standards. But, for whatever reason, it tanked. So, what does Google Wave have to do with Mickey Mouse and his Castle of Illusion? Well, during the announcement for the fateful messaging system, its development team noted that they set out to (and I'm paraphrasing here) approach email as if it were invented today. Technological leaps forward aside, it's an interesting way to approach a product that people are familiar with in order to move the marker forward. It's that type of thinking that was clearly behind Sega Studios Australia's re-imagining of the 13 year-old Genesis classic, "Castle of Illusion Starring Mickey Mouse," but fortunately their software is much more appealing.

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CHECK OUT ALL OF MTV'S FALL PREVIEWS HERE!

THIS IS PART OF MTV MULTIPLAYER'S 10 MOST ANTICIPATED VIDEO GAMES OF THE FALL! CHECK 'EM ALL OUT HERE.

It's when you're disoriented and a little lost in the dark and the battery on your camera starts chirping that "Outlast" is at its most effective. It's the part where "Outlast" attempts to tell its complicated and largely forgettable story about an evil corporation run amok and German spirits that the first effort from indie developer Red Barrels starts to falter. In fact, after a strong and largely unsettling first hour, "Outlast," the first-person horror game Red Barrels slips from fresh and frightening early on to tired and familiar by the time the final body drops.

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Grand Theft Auto V

CHECK OUT ALL OF MTV'S FALL PREVIEWS HERE!

It seems you can't turn a corner these days without seeing tons of great video game announcements. With new consoles launching and new IP dropping hot, how do you tell the good from the bad? With a list of course! Here's our most anticipated games for Fall!
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Rayman Legends

CHECK OUT ALL OF MTV'S FALL PREVIEWS HERE!

THIS IS PART OF MTV MULTIPLAYER'S 10 MOST ANTICIPATED VIDEO GAMES OF THE FALL! CHECK 'EM ALL OUT HERE.

It's pretty clear that the landscape of video games has changed drastically over the years, but there's one genre that has suffered more than any other: the 2D platformer. Once the go-to genre for the game designers of the 8 and 16-bit eras, things were shaken up after the release of "Super Mario 64," forever changing platformers as we know them. Now, the 2D platformer has mostly been relegated to the "New Super Mario Bros." franchise and indie developed love letters to their childhood. Mario just doesn't have many contemporaries any more, save for one holdout, Rayman. Ubisoft's most family-friendly mascot reminded gamers that he was still a big deal in 2011's excellent "Rayman Origins," and he's back again with a follow up, "Rayman Legends."
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