October 4th, to be precise. This morning, Nintendo quietly revealed the release date for the disc-based version of "The Legend of Zelda: Wind Waker HD," the cel-shaded HD remake of Link's sea-faring adventure on the Wii U.
The "Super Time Force" developer will be at Fangamer X Attract Mode, where the two-man project, "Synchroma," will be publicly playable for the first time.
Let's talk semantics: is it still a 2D platformer if your ponytailed protagonist doesn't run and jump so much as float and slingshot herself through the gravity wells of various interstellar bodies? I'm not sure, but in an indie games ecosystem positively lousy with platformers, designer Erin Robinson's "Gravity Ghost" stands out thanks to a slick little gravity mechanic.
Remember wishing for game X to arrive on system Y, yet it never did? Well you should check and see if it ever happened, because it just might have, and maybe recently recently. Because the homebrew development scene is always trying their best to make wishes come true.
As is the case with Aperture Science, which is basically Portal, but shrunken down for the DS. Though it also happens to contains a considerable amount more than the original game.
It seems like only yesterday that I was side-eyeing Deep Silver for promising to make the "Metro" series more "accessible," but joke's on me: the Austrian publisher's first step in reaching a wider audience is porting "Metro: Last Light" to more platforms.
"Metro: Last Light" is coming to Mac on September 10, and a native Linux version will follow later this year.
Level-5, developers of the beloved Professor Layton series has just unveiled the next installment, and it looks like no other entry before it. In fact, they've flat out said that Layton represents a whole new direction. Also, it coming to 3DS, iOS, and Android.
The "EarthBound" fan base continues to amaze: an amateur team of designers, programmers, artists, and musicians are in the process of making an unofficial version of "Mother 4," and their newly-released trailer looks great.
Texting while driving is becoming an ever-increasing danger in this country. So, why not illustrate its evils in the form of a video game simulator? After all, you already have games that emulate driving while under the influence.
Remember "The King of Fighters Online?" Unveiled all the way back in 2009, it appeared to be a somewhat close approximation of what one might expect. Though instead of being a 2D fighting game, it was a 3D brawler, similar to Streets of Rage. Still, there's plenty of up close and personal punching and kicking.
Various sources online state that it was supposed to go into beta testing the following year, but it's hard finding any traces of that ever happening. Well, as it turns out, a beta will finally start next month, in Thailand. Though the game itself will be an entirely different animal.