
The App Store for the iPhone and iPod Touch may be packed with terrible "Bejeweled" clones and flashlight simulators, but there are also quite a few gems to be found among the rough. "Hook Champ," for example, is an incredibly innovative and addictive release from a three-man development studio known as Rocketcat Games. The title mixes the swing mechanics from a game like "Bionic Commando" with an old school art style, and adds in some very modern and innovative controls, and thanks to a strong online community, has managed to create a popular new IP from scratch. It comes as no surprise that the Independent Game Festival nominated "Hook Champ" as a finalist in the Best Mobile Game category.
While Rocketcat plans on supporting "Hook Champ" for the foreseeable future (the next update will add a new set of levels and a new playable character, based on another iPhone hit, "Minigore"), they've already started work on their next game. They don't have an official title just yet, they've been calling it "Avalanche Game" as a placeholder, so we'll stick with that for now. I spoke with Kepa Auwae, who is in charge of the design, writing and future planning for Rocketcat, to get an inside look at how "Avalanche Game" is coming along.
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Tags hook champ, rocketcat games