3DS crade

When I was first unpacking the Nintendo 3DS last week, I was admittedly perplexed about the charging cradle that Nintendo included with every system. After all, you can simply plug the device in to charge it, even without the cradle. You can even use your old DSi charger if you want. But, after a week of putting the 3DS through its paces, it all makes sense now. Were it not for the cradle, my 3DS would be in bad shape.

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iPad 2

We all know that the iPad 2 is a pretty versatile device for everything from email to web-browsing to watching videos or Facetime-ing. We also know that it's notably thinner than its predecessor, making it more viable for the day-to-day commute. But something that many people don't know is that it's a much more powerful device. The new dual-core chip is two times faster than the original iPad, and the graphics chip is a whopping nine times more powerful. Those two factors alone are great news for gamers, as the iPad 2 is a beast of a handheld gaming device.

If you're used to using the original iPad, you'll actually see an improvement in every single game you play (yes, even "Angry Birds HD"), with smoother frame rates and quicker load times. Some games, however, are especially good at showing off the meat of the system, and if you're looking to shame friends into agreeing that your $500+ investment was worth it, these should be the first ones you download.

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"Crysis 2" is out today and, for the first time, the franchise is coming to consoles. It's great news for shooter fans and not-having-a-three-thousand-dollar-computer fans, but if you're a newcomer to the franchise, you're probably going to be dying. A lot. Unlike most shooters, marching into the midst of a camp of bad guys in "Crysis 2" is a recipe for a reloaded checkpoint. This is really more of a thinking person's shooter, but if you're not used to to thinking, we've got you covered. Here are some starter tips to help you acclimate to the wonders of the Nanosuit 2.0.

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Jay and Bryce's 8-Bit Save The Dates

Being a gamer that's getting married is a tricky thing. While I love everything about games, my fiancée, who loves me, does not. Because of that, my numerous suggestions about how to incorporate games into our upcoming nuptials have fallen upon deaf ears. However, there was one aspect of the wedding that I was able to have my way with (well, two if you count the bride!): the save the dates, which went from a fairly standard photo booth style layout, to an 8-bit homage to the city that we both love.

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Monaco

Take a look at the above screenshot. No, look closer. Closer! If you look carefully enough, there's a hidden world to be found.

Last year's winner of the Independent Games Festival was a game called "Monaco." Inspired by films like "Ocean's Eleven," "Monaco" is a top-down, co-op-centric stealth game wherein teams of four players play as thieves attempting to pull off a heist. Andy Schatz, the game's developer, spoke at this year's GDC about the process of making the game and revealed something very interesting about how he'll be offering level-sharing to players.

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Bejeweled 3

This year's GDC has a series of panels dedicated to classic games and the minds behind them. "Bejeweled" is the youngest of the bunch, at just 11 years old, but its impact on the industry is unquestioned. Jason Kapalka, one of the co-founders of PopCap Games, took the stage to talk about the creation of "Bejeweled" and to show the official (unofficial) drinking game for "Bejeweled Blitz."

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Bulletstorm

It's easy to write off "Bulletstorm" as a mindless shooter. It certainly doesn't take itself too seriously, what with the incessant and varied usage of the word "d**k" and the giant, robotic dinosaurs. But beneath that over-the-top exterior is an actual, living universe...one that People Can Fly went to great lengths to keep as authentic as possible. At the heart of all of that? Skill points.

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Tiny Wings

The App Store is loaded with super simple games for just a buck, but those budget titles rarely stick out. The few that have made it offer a rare combination of spot-on presentation and gameplay. "Angry Birds" and "Cut the Rope" are two examples, and you can now add "Tiny Wings" to that list.

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The Lost Thing

The 2011 Academy Awards are scheduled for this Sunday, and people have plenty of opinions on where the big awards should go. In the category of Animated Short Film, however, people outside of the Academy probably have no clue about any of the nominees (unless they saw Pixar's effort, "Day & Night," at the beginning of "Toy Story 3"). I happened to attend a screening of all of the nominees in New York's IFC Center, and for fans of classic adventure games, there's one obvious stand-out in the pack.

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Marvel Vs Capcom 3

Possibly the greatest thing about Capcom's Vs. series of games has always been the crossover aspect – seeing your favorite characters from one universe interacting with your favorite characters from another is a fanboy's dream come true. As the third game in the "Marvel Vs. Capcom" series, "MvC3" follows in this great tradition smashing Marvel and Capcom worlds together once again. However, in the game itself, there are only 36 characters to choose from, leaving hundreds of other characters, from both universes, out in the cold. Fear not, Marvel and Capcom were able to come up with a solution: cameos.

We've seen cameos before, but "Marvel Vs. Capcom 3" seems to take them to a new level of fan service. A variety of unexpected characters are actually in "Marvel Vs. Capcom 3," they just aren't playable characters. The endings for many of the fighters in the game not only wrap up what happens after Galactus is defeated, but they also play into the idea that the two worlds have collided. Check out a full list of cameos in "Marvel Vs. Capcom 3" to see just how crazy things get.

WARNING: SPOILERS AHEAD

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