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I'm a pack rat. I don't like throwing things away.

But recently, I've started to wonder why I keep some of the games I own up on the shelf. I just moved into a new apartment this week, and it seemed appropriate to start thinning up my game collection.

"Ghost Recon: Advanced Warfighter," "Blinx 2," "Okage: Shadow King," "Whiplash," "Harry Potter and the Goblet of Fire," "Dance Dance Revolution Ultramix 2," "NCAA Football 07," "Madden NFL 06," "Shadowrun" and "Transformers" are all getting pitched.

I don't even like football, yet I've somehow kept two football games. Sheesh.

"Okage" might end up staying -- the art's cool! Even though I know I'll never play it.

I receive a number of games for free, but pack-ratting means I keep many of them, regardless of interest. Gamers, do you keep every game you ever buy?

I have a theory that in the world of video games, it is not yet 1983. It isn't 1983 but it may soon be, maybe later this year, maybe some time next year.

I concocted this theory while Kotaku managing editor Brian Crecente was taking his eyes off the road from El Paso to Denver least week long enough to IM-argue with me about "Wii Fit" and whether the game is a) a marketing innovation or b) a game design innovation.

He wound up sharing his side of things at Kotaku and mentioned that he and I disagreed ever so slightly. He mostly sees a marketing breakthrough. I see that, but I see an undeniable design achievement.

"Wii Fit" gives me reason to believe that 1983 is coming.

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