Earlier this week, I posted an interview with gaming journalist N’Gai Croal of Newsweek.
During our conversation about the portrayal of black people in games, we talked about the controversy surrounding the “Resident Evil 5” trailer that debuted at last year’s E3.
It depicts a white protagonist going into an apparently poverty-stricken village (the location is unspecified) and killing throngs of black zombified men and women (see the trailer yourself).
Croal’s reactions were so detailed and thoroughly-described that we decided to highlight them in their own post.
Multiplayer editor Stephen Totilo wrote about his uneasiness upon viewing it, and commenters from other outlets discussed whether or not the trailer was racist. Some agreed with Totilo, but quite a few people disagreed. Earlier this week, developer Morgan Gray explained that he didn’t have a problem with it either.
Croal’s first reaction to the trailer was, “Wow, clearly no one black worked on this game.” He explained his thoughts on the trailer and how he would have preferred Capcom to treat it:
“It’s like when you engage that kind of imagery you have to be careful with it. It would be like saying you were going to do some sort of zombie movie that appeared to be set in Europe in the 1940’s with skinny, emaciated, Hasidic-looking people. If you put up that imagery people would be saying, ‘Are you crazy?’ Well, that’s what this stuff looks like. This imagery has a history. It has a history and you can’t pretend otherwise. That imagery still has a history that has to be engaged, that has to be understood. … If you’re going to engage imagery that has that potential, the onus is on the creator to be aware of that because there will be repercussions in the marketplace.”
Here are more of his thoughts on the matter…
(As with all of the articles in this series, we strongly suggest you read the piece in full before commenting.)
Read more…