It's official: the new console is called the PlayStation 4.

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Andrew House started the event talking about Sony's consumer-centric vision for the company. From the Vita to previous consoles, they've strived to create play on the goal and in the home. A new console is the result of Sony's desire to match parity with gamer demands for connectivity and developer insight into the needs of a system.

House promised a console that will be the most personalized system, the most adaptable, and offering more opportunities to remain connected even away from the primary console.

Lead system architect and industry veteran Mark Cerny explained that development on the new console bgan four years ago. The key talking point of his time on the stage is in connecting a broad range of services with a single console. Netflix and other services worked well on the PS3, he explained, but they wanted to offer a more fluid, larger world for gamers. In working with developers, he describes the PS4 as a system where the developers are happy, leading to better games.
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By Joseph Leray

505 Games released a new trailer today for “Terraria,” a sidescrolling survival-RPG not unlike “Minecraft” in 2D. The game was hugely successful on Steam in 2011 and will make its console debut on Xbox Live Arcade and the PlayStation Network “in late February,” according to posts on the publisher’s Twitter account.
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Need even more games while you're out and about? Starting October 3rd, you can get dedicated game content for Android devices through the PlayStation Store while November sees the start of PlayStation Plus and the Instant Game Program for the Vita.

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By Jeffrey Matulef

As we speculated last week, indie studio Giant Sparrow's mostly monochromatic first-person puzzler, The Unfinished Swan, is coming to PSN.

The core concept involves splattering empty black and white planes with paint to reveal the environment around you. Or at least, that's how it begins.

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By Jeffrey MatulefIn 2008 a trailer was released for a black & white first-person puzzler called The Unfinished Swan. The intriguing premise placed players in a purely black or white plane, where they'd have to splatter paint around to find their way through a creepy garden maze. Striking and inventive, it piqued a lot of interest before all but disappearing. Many believed it had been cancelled, but it turns out the Unfinished Swan is going to be finished after all.

Developer Giant Sparrow recently tweeted, "The Unfinished Swan is still happening. Check your radar in the next few weeks for some big news."

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By  Jeffrey Matulef


Telltale Games, the prolific publisher behind such light-hearted adventure fare as Sam & Max: Beyond Space and Time, Tales of Monkey Island, and Back to the Future: The Game is taking a substantially darker turn with their episodic series based on Robert Kirkman's Eisner award-winning comic series, The Walking Dead. The game is based purely on the world of the comic books rather than the TV show and it will be canon to the graphic novels with Kirkman playing an active role in its development. The first episode, "A New Day," will arrive tomorrow on PC, Mac, and PSN.

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A class-based, 3v3 2D arena shooter? Color me intrigued, Ronimo games.
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The beloved 80's animated series gets its first downloadable title. Does it shine bright like Voltron's sword, or does it make you feel like you've been cursed by the witch Haggar?
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I'm not gonna lie: this is only the second weirdest candy-related video game I've come across over the years.

Over on "GregaMan's" blog page at the Capcom-Unity blog, the Resident Evil and Mega Man developers/publishers announced the spring PC and winter console release of the downloadable action adventure game, Sour Patch Kids: World Gone Sour. Also, they produced a three-minute music video with rapper Method Man to promote the whole thing for some reason. Read More...

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This coming Spring, Ubisoft is giving Rayman 3: Hoodlum Havoc an HD update on PSN and XBLA.

In this writer's humble opinion, Rayman was one of the very few 2D franchises to cleanly make that early leap into 3D at the end of the 90's and beginning of the last decade. Rayman for the PS1 was one of the finest platformers for Sony's first console and its 3D sequel, Rayman 2: The Great Escape was one of the finest platformers for the Dreamcast way back when we thought Sega would always be in the hardware business. Read More...

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