The producer and writer of upcoming PSP arcade-style brawler "Unbound Saga" told me about the game's fictional history, why it's a PSN-only download and how it's different from "Eat Lead: The Return of Matt Hazard." Read More...

For our readers in Canada and the U.K. who are unable to watch our region-blocked videos (sorry!), we've transcribed part of the Vs. Mode Live panel that took place at New York Comic Con. Here's 2K Boston's Ken Levine and Bethesda's Todd Howard talking about the Wii. Read More...

Should hardcore gamers fear the Wii? What do two guys who made games beloved by the hardcore think of Nintendo's system ? Here are Ken Levine of 2K Boston ("BioShock") and Todd Howard of Bethesda Softworks ("Fallout 3") talking about it. Also included: Howard's more-nuanced-than-you're-expecting comparison of the Wii to Teddy Ruxpin.

(This is the last of a daily series of posts showing clips from last week’s New York Comic-Con panel — click the jump if the two clips in today’s post don’t play back-to-back.) Read More...

Remember how so many reviewers said that "Killzone 2" didn't have much in its single-player campaign that was new? And remember how people couldn't agree if that was a problem or not? At last week's Comic-Con panel, N'Gai Croal and I asked 2K Boston's Ken Levine ("BioShock") and Bethesda Softworks' Todd Howard ("Fallout 3") all about that and the disputable value of "newness."

(This is the second of a daily series of posts showing clips from last week’s New York Comic-Con panel — click the jump if the two clips in today’s post don’t play back-to-back.) Read More...

Without managing to spoil the ending of their games, the lead creators of "BioShock" and "Fallout 3," Ken Levine and Todd Howard, respectively, recently told me and Newsweek's N'Gai Croal what it's like to make game endings -- and what their recent games taught them about the topic. Plus: How YouTube has affected game-endings.

(This is the first of a daily series of posts showing clips from last week's New York Comic-Con panel -- click the jump if the two clips in today's post don't play back-to-back.) Read More...

At last week's New York Comic-Con, dozens of cosplayers gathered to try for the Guinness World Record of "Largest Gathering of Videogame Characters." Click the image above for a series of close-up looks. Can you name them all?

Want more of Dexter, the Powerpuff Girls and Ben10? Over the weekend at New York Comic Con, I spoke with the developers of the new Cartoon Network MMOG "FusionFall," and they hinted that one day we might see the game on other devices. Read More...

During New York Comic Con this past weekend, I talked to the brand manager for "Overlord: Dark Legend" about how the Wii title will fill the void for Nintendo's hardcore gamers. Read More...

FROM SPLASHPAGE.MTV.COM: "When you’re in the jungle you’ve still got bone claws — you don't even have the metal claws that Wolverine is known for yet," Raven project lead Dan Vondrak told MTV. "[In] the other X-Men movies, Logan’s always wondering 'What happened to me?' and 'How did I become who I am?' but we show you that."

For more impressions of "X-Men Origins: Wolverine, check out the full piece at the Splashpage blog: NYCC: Hands-On With ‘X-Men Origins: Wolverine’ Video Game — Bloody Fights & Bone Claws

Video games had a larger presence at New York Comic Con this year, and it was also evidenced by the number of attendees who showed up as their favorite video game characters. Take a look.

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