skywardsword

As most folks know by now, the upcoming HD remake of "The Legend of Zelda: Wind Waker  HD" for the Wii U started out as an tech demo which was eventually given the green light to become a full fledged game.

But as it turns out, a couple of other Zelda were toyed around with as well. According to Polygon that three preexisting Zeldas were experimented with in total, with the other two being "Twilight Princess" and "Skyward Sword."

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legostandlee

The man synonymous with giving birth to the entire Marvel Universe has become a staple in the movies based upon his creations for quite some time now. Though only recently has he started making appearances in their games.

The first example was last year's adaptation of The Amazing Spider-Man. And now he's set to become playable once again in the upcoming Lego Marvel Super Heroes

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The Wonderful 101

Anyone that is familiar with some of Platinum Games’ biggest titles (“Bayonetta,” “MadWorld,” “Vanquish”) knows that one of the things that they do best is putting a whole bunch of stuff on the screen at once. Their latest release for the Wii U, “The Wonderful 101,” will be no different, featuring up to 100 heroes all fighting together at the same time. Since this was their first game on the Wii U, we asked the game’s Director, Hideki Kamiya, whether or not they hit any hurdles working with new hardware, and surprisingly, things went smoothly, with only a slight bump or two when it came to the game’s multiplayer.
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The Legend of Zelda: Wind Waker HD

Later this month, Nintendo fans will be able to return one of the most beloved worlds ever created in a Zelda game on the Wii U. "The Legend of Zelda: Wind Waker HD" updates the cartoony world of the original "Wind Waker," that appeared on the GameCube ten years ago, in bright and vibrant high definition. However, the modernized graphics aren't the only thing that has changed about the game, as it will include a handful of other updates to improve the overall experience.

Fortunately, the man that was behind both the original game, and the HD rerelease are one and the same, Nintendo's Eiji Aonuma. We had a chance to speak with Mr. Aonuma about host of different subjects, including both the new "Wind Waker" game and the development of the original. Find out some insights into Toon Link's world that ranged from his secret origins, to one of the islands that never made it into the game.

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Grand Theft Auto V

CHECK OUT ALL OF MTV'S FALL PREVIEWS HERE!

It seems you can't turn a corner these days without seeing tons of great video game announcements. With new consoles launching and new IP dropping hot, how do you tell the good from the bad? With a list of course! Here's our most anticipated games for Fall!
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Sonic-Lost-World

It's not easy being a Sonic fan. We all know his glory days are long behind us, that's just a fact of life. These days, it's one attempt after another at infusing new life into blue tinted hedgehog with 'tude. Often poorly conceived or poorly executed attempts.

Yet we all play each new installment, hopeful that some of its former glory has finally be recaptured. And unlike many other latter day installments, the most noticeable gimmick of "Sonic: Lost World" looked mighty interesting. First of all, it wasn't stupid, like him turning into a werewolf (sorry, werehog), like in "Sonic Unleashed."

Instead, it reminded all hardcore fans of an abandoned Sonic game from the 32-bit era, which many believe is when his legacy first began to crumble. You can catch upon on history here. But yeah, purely for the sake of history, "Lost World" look fairly intriguing, and even legitimately fun to play! Which is quite the achievement at this point. So, is it?
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Rayman Legends

CHECK OUT ALL OF MTV'S FALL PREVIEWS HERE!

THIS IS PART OF MTV MULTIPLAYER'S 10 MOST ANTICIPATED VIDEO GAMES OF THE FALL! CHECK 'EM ALL OUT HERE.

It's pretty clear that the landscape of video games has changed drastically over the years, but there's one genre that has suffered more than any other: the 2D platformer. Once the go-to genre for the game designers of the 8 and 16-bit eras, things were shaken up after the release of "Super Mario 64," forever changing platformers as we know them. Now, the 2D platformer has mostly been relegated to the "New Super Mario Bros." franchise and indie developed love letters to their childhood. Mario just doesn't have many contemporaries any more, save for one holdout, Rayman. Ubisoft's most family-friendly mascot reminded gamers that he was still a big deal in 2011's excellent "Rayman Origins," and he's back again with a follow up, "Rayman Legends."
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It's a little late, but the successfully funded 2.5D side-scroller from Keiji Inafune is probably the best anniversary celebration that the "Mega Man" franchise could hope for.

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The Wonderful 101

CHECK OUT ALL OF MTV'S FALL PREVIEWS HERE!

THIS IS PART OF MTV MULTIPLAYER'S 10 MOST ANTICIPATED VIDEO GAMES OF THE FALL! CHECK 'EM ALL OUT HERE.
As we get closer to the September 15 release date of the Platinum Games' first Wii U title, "The Wonderful 101" lots of tidbits about the game are being revealed. From its original proposal as a Nintendo crossover title, to its outspoken creator's feelings on review scores, and even quite a few profiles on the characters that are part of the Wonderful 100, but what of the inspiration for the game? You might have been able to guess that some of the biggest Japanese TV shows of the 1980s played a role, but an old Japanese story about a school of fish was what really got the ball rolling.

Speaking with the Director of "The Wonderful 101," Hideki Kamiya recently, he gave us some insight into where the ideas behind his latest creation came from, and how they were influenced by some of his favorite memories of his childhood.
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Will you help "Mysterious Cities of Gold: Secret Paths," based on the beloved French-Japanese anime, see an English-language release?

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