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And suddenly, there was a class-based shooter in my "Splinter Cell" game.

The fundamental ideas behind the Spies vs. Mercs in "Splinter Cell: Blacklist" are strong: asymmetrical tactical missions where the stealth side is outgunned but compensates with gadgets and the ability to sneak while the combat-focused side is less agile but makes up for it with devastating attacks. In each of the scenarios presented to us by Ubisoft, the run and gun (well, walk slowly and gun) Mercs must prevent the sneaky Spies from arming and detonating a series of bombs on each map, but that asymmetry is kind of disruptive and at times, frustrating, hampered by stiff controls and with the first-person perspective of the mercs, an added challenge to gaining situational awareness.

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This week, the recently revealed "Mario and Donkey Kong: Minis on the Move" shows up on the eShop for 3DS with a couple others, but Wii U seems to be getting the most attention in this update. The Virtual Console on Wii U is once again getting two new additions and "Resident Evil Revelations" returns with a demo on May 14th.

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This new batch of screens from the upcoming prequel show Batman and the masked assassin Slade (aka Deathstroke the Terminator) squaring off, while villain Black Mask takes a stroll and the Caped Crusader sends a short crook on what looks like a long trip.

By the way, looking at Batman's earlier armor here: is anyone else noticing any major differences? To my eye, it looks more rounded and less "plated" than his "Arkham Asylum" and "Arkham City" gear--softer, perhaps.

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The main man used to wear purple and orange? I completely forgot that.

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If there's a co-op mode that requires constant, almost obsessive communication, it's the one in "Splinter Cell: Blacklist." In my time with attempting to secure nukes on an Islamabad military base, I found myself relying on the voice chat in "Blacklist" co-op more than I have traditionally in cooperative modes in other games. Chalk it up to the deliberate pace and a mission which required me and my partner (a fellow journalist getting his hands on the co-op for the first time) to call our shots, pick our targets deliberately, and most importantly, never once alert the guards.

Even with an instant fail state after being detected, even after dying a dozen or so times because my partner or I neglected to pay attention to our corners, the co-op in "Blacklist" on display at the recent preview event makes me wish Ubisoft had found a way to create an entire campaign around the mode.

A note: all screens in this preview were provided by Ubisoft PR and were not captured by MTV Multiplayer.

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The ultimate downfall and dissolution of Silicon Knights is one of the uglier stories out of the business side of gaming in the last few years. Rumors of mismanagement alongside actual terrible games and a protracted lawsuit against Epic left the once-beloved developer a shell of itself. In all of the press surrounding those last days of SK, Denis Dyack could be alternately seen as a visionary hustling to realize innovative game ideas or a huckster who misused resources to fob off a bad games to consumers in order to fund his grand visions.

The narrative out of Silicon Knights founder is that his latest endeavor, "Shadow of the Eternals" from the new studio Precursor Games, is a chance to work directly with the audience and fans in the creation of their next project, a followup to the Gamecube classic, "Eternal Darkness: Sanity's Requiem."

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With the recent announcement of intergalactic bounty hunter Lobo coming to "Injustice" as the first DLC character, we got to thinking about others who would be a great fit for developer Netherrealm Studios' DC Universe fighting game.

After the jump, we've got a list of ten characters who would be essential picks (and maybe should have been in the game at release), offering Batman, Lex Luthor, and the rest of the "Injustice" heroes and villains some formidable challenges while mining the legacy of the DC Universe.

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Nintendo isn't wasting any time introducing new Wii U Virtual Console games, with "Pac-Man" and the original "Mega Man" both showing up in the eShop today. In addition, the Virtual Console on 3DS is getting Balloon Fight, which was one of the first classic games to hit Wii U.

If retro games aren't what you're looking for there are plenty of other additions this week, including "Kung Fu Rabbit" for Wii U and Zen Pinball 2 on the the 3DS.

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TT Games is giving us something I never thought I wanted: LEGO Galactus!

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The man who's given voice to the Caped Crusader for 20 years now across games, animated features, and television won't be returning for the "Arkham" prequel, according to WB Montreal.

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