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I can sum up my somewhat limited play time with Capcom's latest "Monster Hunter" game in one sentence- "Monster Hunter 3: Ultimate" is the perfect game for a summer break. Those are still a thing, right? I mean it's been a while but I'm pretty sure that in some parts, children and teens still get a solid two month block of time to play outside, or rather in many cases, toil away at their gaming obsessions. Don't get me wrong, the life of a gaming blogger is pretty OK. But, with only a limited number of hours in the day, and many job responsibilities, I simply cannot devote hours upon hours on single game as I have with some game in particular.

Take "Skyrim" for instance; I've easily clocked hundreds of real life hours. While this is somewhat of an aberration of my typical gaming habits, the lure there was built on exploration and playing at my own pace without a focus for random drops and obfuscated systems. In this way "Monster Hunter 3: Ultimate" hit a little too close to a genre of games I've fallen out of love with - The Japanese Role Playing Game.  I don't want this to be an East vs. West piece, but I wanted to impress a little from where I'm coming. I'll get into this in a bit.

So in that spirit, I have to be up front, that this will not be a full review of "Monster Hunter 3: Ultimate." Instead, I'll lay out a few quick impressions over the dozen or so hours I've spent gathering herbs, making traps, forging weapons, and - most importantly - tracking and slaying dangerous monsters.

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The bone-shouldered monster is the latest fighter to join "Injustice," plus CW actor Stephen Amell's version of Green Arrow from the series "Arrow" will be unlockable in the upcoming Netherrealm game.

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Is Disney showing that they're willing to swing hard at Activision right out the gate as the multi-platform collectible toy game moves from June to August?

Not quite, but the shift in dates, as reported by the New York Times, does put "Disney Infinity" just a few weeks out from its major competitor's release date.

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Injustice: Gods Among Us - Raven by All-Games-Beta

The Titans' resident sorceress and daughter of a demon joins the Netherrealm fighting game's roster of dark side (Darkseid?) combatants.

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By Joseph Leray

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Way back in the forgotten yesteryear, I played and enjoyed (for the most part) “Ninja Gaiden 2.” The evolution of the series has been troubled since then, to say the least: in 2008, series mastermind and Team Ninja lead Tomonobu Itagaki resigned from the company he helped found and sued publisher Tecmo-Koei.

With Itagaki gone, Team Ninja soldiered on with new design leads and eventually released “Ninja Gaiden 3,” with middling results. A Wii U-exclusive follow-up, “Ninja Gaiden 3: Razor’s Edge,” included new characters, extra weapons, and all of the previously-released downloadable content. Porting a “Ninja Gaiden” game to a different platform with a few added bells and whistles isn’t a new one: “Ninja Gaiden Sigma” is a series of PlayStation 3 updates for games originally on the Xbox 360.

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While a decade later, "Torque" sadly remains without an official tie-in.

Eurogamer has pointed to an Aussie EB Games product page "Fast & Furious: Showdown," a racer coming to the 360, PS3, and Wii U. According to the game description, "Showdown" would weave together the complex narrative of the upcoming sixth "Fast & Furious" film and the five that came before.

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Wii U owners are getting a lot of attention, with "LEGO City: Undercover," "Monster Hunter 3 Ultimate" and "Need for Speed: Most Wanted U" all landing in the eShop after the weekend. Nintendo is also continuing the 30th anniversary of Famicom by offering a Virtual Console edition of "Punch Out! Featuring Mr. Dream" for only $0.30 in the Wii U eShop beginning March 20th.

Never fear 3DS owners, you're getting some digital love as well, with demos, deals and your own digital copy of "Monster Hunter 3 Ultimate" hitting the eShop on March 19th. If that's not enough, you could bask in nostalgia by downloading "Mega Man 3." There's a lot more this week, so be sure to check out the full update! Read More...

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Even as some of struggle to catch up with the backlog, it's nice to see a week so satisfyingly varied. From the massive expansion to "Starcraft II" to the HD update of a pair of "Darkstalkers" games, to... well, "God of War" is back, so there's that.

Hit the jump for a selection of this week's new releases.

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What does the future holds for video games? It's one of the most important questions of our time, so we asked one of gaming's greatest minds, Shigeru Miyamoto, and he thinks it's connectivity. "Evolving beyond being the experience that simply comes in the package, and becoming something that becomes more a part of lifestyle through connections to the network."

In a recent interview where Mr. Miyamoto also told us his thoughts on "Hyrule Historia," noted some of his favorite Famicom games, and spoke at length about Luigi, he gave us some insight into the thinking behind where some of Nintendo games are headed in the near future.
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During a chat with game designer and senior managing director Shigeru Miyamoto, Polygon got a chance to see some animated shorts that Nintendo was cooking up featuring "Pikmin." The 3D, CG short, which was released in Japanese studios with the help of Toho Cinemas, could usher in a generation of animated programming from the 3DS and Wii U makers.

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