IndieCade wasn't all fun and games (okay, maybe it was); there was also people getting work done. Tucked away in the corner, next to the collection of honoree games, was a major player in the video game industry attempting to help some indie game developers get some much-needed exposure. Sony, one of the IndieCade East sponsors, was hosting a three-day long GameJam that leveraged their PlayStaion Mobile platform. The twelve teams that participated were competing to take their creations to GDC, and hopefully win a spot at Sony's booth at E3.
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