
Late last week I got a surprise in the mail. I could tell immediately what was Within the familiar padded envelope as I noticed the rough outline of a thin rectangular object -- mostly likely a video game. However, I was more surprised when I discovered that it was the reissued version of "Dragon's Dogma" -- including the latest DLC expansion "Dark Arisen." Capcom's take on a western RPG passed me by the first go a round and, honestly, I haven't really given much thought about it since. Still, I was a bit curious about it as several of my friends quickly drew lines in the sand about it's quality. But I wanted to find out for myself.
I talked before about my one time love for JRPGs, and how they tend to lean on the older traditional view of video games; and for the last several years, there have been talks about the declining influence of Japan in favor of aggressive western developers and publishers. We've seen this mostly with the tidal wave of FPS and TPS games this generation -- probably than almost the last 20 years combined. Somewhere down the line, Japanese developers have tried to capture that elusive western audience. So in order to stay relevant (and profitable) these devs have often had to make hard choices, or move in non-traditional ways. Unfortunately, these titles more often miss than hit, with one niche (but amazing) game for every dozen or so mediocre debuts.
This is where it gets a little interesting for you RPG fans that favor western influences. "Dragon's Dogma: Dark Arisen" is, in a way, Capcom's reach for your attention. It's not perfect -- it's not even all that great; but it does have a lot of potential.
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Tags capcom, Dragon's Dogma: Dark Arisen, impressions, reviews, rpg