It's not too far-fetched to assume a related video game is on the way when LEGO announces new licenses. We've been graced with two LEGO Batman games representing the DC half of the LEGO Super Heroes line and now it looks like "LEGO Marvel Super Heroes" is finally on the way, for just about every platform. Read More...

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Maybe. There's no doubt Sony will have plenty of new gadgets and gizmos to show off at CES this year, but new rumors suggest the company may have much more under wraps than that. More specifically, it appears Sony could be creating a multi-channel TV service. One that would go head-to-head with cable. Read More...

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It's that time of year where we celebrate the memorable games from the last year. The best, the best-looking, the one's that kept us on the edge of our seat, and the ones that nearly had us tossing the controller in frustration. Be sure to check out the other MTV Multiplayer Best of 2012 lists!

In 2012, we taken a closer look at some of the soundtracks gracing the games we liked throughout the year--from the orchestral, Hollywood-style scores by award-winning composers to curated collections featuring indie and underground hits.

So what sounded good in games in 2012?

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It's that time of year where we celebrate the memorable games from the last year. The best, the best-looking, the one's that kept us on the edge of our seat, and the ones that nearly had us tossing the controller in frustration. Be sure to check out the other MTV Multiplayer Best of 2012 lists!

When you're spending six to 60 hours in a game, the characters you play and the characters around you need to be a little dangerous, a little scary, a little vulnerable--but maybe not all in the same person.

So which character stuck with us the most even after the game was over? Maybe they scared us a little; maybe we we afraid what would happen to them once the credits started to roll; maybe we hoped we could play as them again in the future.

These are our picks for the best characters of 2012.

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Yesterday, we looked back at some of our hopes for the game industry from the beginning of 2012. This time around, I've put together a wish list for the big brains at each of the big three console makers.

Why aren't the PC and iOS represented? Well, both of those represent a disparate set of interests. While Apple as a a hardware maker is a channel through which games are delivered, they're not (at present) in the making of games business. And the PC--well, everyone making excellent PC games, just keep doing that times infinity.

So with that in mind, let's take a look at what we're hoping Sony, MS, and Nintendo will get up to in 2013.

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Sony serves up free big head basketball for the PS3 and puzzle platforming on the Vita with a steampunk bent in this week's PlayStation Plus update.

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A slew of digital titles and add-ons mark this week of new releases as we get the first downloadable content for "Assassin's Creed III," "Halo 4," and "Dishonored," while the Vita and XBLA get their own standalone indie games.

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Both games are getting "Plus" added to their titles as Tecmo Koei and Team Ninja bring Vita-specific features to the fighter and the hack and slash early next year.

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The holiday rush is upon me. I don't mean in terms of games--the releases will be coming in at a trickle until the middle of January or so--but in terms of the e-mails about games that came out months ago.

December would normally be considered a dumping ground for a major title like, say, "Far Cry 3," but between that and "ZombiU," it's clear there are some terrific minds at Ubisoft HQ thinking up ways to keep video game survival interesting. Meanwhile, two older titles get massive DLC updates, while "Guardians of Middle-Earth" brings MOBA-style action to the "Lord of the Rings" universe.

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It's all part of unleashing the game's Composing Tools DLC for the Vita rhythm platformer, with four pieces of DLC out now for $0.99 each and one available gratis.

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