DragonsCrown

Also the Elf, but who cares about elves? Seriously, who?

In this pair of character videos, Atlus details the virtues of using the elf and the dwarf in the class-based, four-player co-op hack-and-slash from developer Vanillaware. The pair joins the Fighter and Sorceress as playable classes in the game. Which one will you choose?

"Dragon's Crown" will be out this August on the PS3 and Vita.

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What if "Diner Dash" had players helping guests around the restroom instead of the dining area? "Men's Room Mayhem," available today for PS Vita and coming soon to mobile platforms, could be viewed as a take on that idea. As the trailer above reveals, players will fill the role of janitor, drawing lines and helping folks relieve themselves in the lavatory.

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Pretty much at the start of the video above from this weekened's Dallas Comic Con, longtime animated and video game DCU voice actor Kevin Conroy revealed that he'd spent the last "9-10 months" working on the next "Arkham" game.

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The-Bureau-xcom-declassified-high-res-01

Hey, remember when 2K Marin announced a new XCOM game way back in 2010 and everyone got super excited about defending Earth against a new alien threat via a three-quater tactical view? Remember how when they said it would be a first person shooter instead and all those excited fans got really upset that it had been "dumbed down" for the masses of COD kiddies? What we saw during that 2010 E3 was a mixed bag for some and for most accounts 2K Marin has been mum about any details -- so much so that fans got tossed a quick but really fantastic (seriously it was our GOTY for 2012) franchise entry as "XCOM: Enemy Unknown" to keep some of the hardcore fans satiated. Well, a lot can change in three years and what may have been another mediocre shooter clone got altered into a tactical third person shooter blending elements from "XCOM: EU" and "Mass Effect" set during the Cold War.

We got a taste of what "The Bureau" would be a few weeks ago with this haunting live action trailer and last week I got a hands-on demo of what to expect come this summer.
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dragons-crown-artbook

The hack and slash from "Muramasa: The Demon Blade" developer Vanillaware is headed to the PS3 and Vita, and if you preorder the game, you get a nice, hefty 64-page artbook (pictured above).

Oh, and we've got the game's cover art after the jump.

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Some of the most enjoyable games of this generation didn't come from major AAA studios, but were instead developed by smaller, independent teams and delivered as digitally through the likes of Xbox Live and the PlayStation Network. Now Sony is giving indie games a home all their own, with the introduction of the Indie Games section on the PlayStation Store.

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TT Games is giving us something I never thought I wanted: LEGO Galactus!

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Thomas Was Alone

There's something to be said for simplicity. Not to start off on a rant, but a lot of "AAA" games today have a whole lot going on with them. Video games continually push the limits of what players can do in games, from multiple levels of character customizations, to intricately designed levels that force players to use every part of their brain, even going so far as to create entire worlds to explore: games today have a lot going on with them. Again, there is something to be said for simplicity. "Thomas Was Alone" is simple, still manages to be compelling, and is even beautiful at times.
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According to recent reports, the upcoming "Batman: Arkham Origins" -- a prequel to Rocksteady's Arkham games that was announced earlier this month -- will be the first game in the acclaimed series to include a multiplayer mode.

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corpse-party-blood-drive-vita

The ridiculously gory visual novel series gets a third entry with "Corpse Party: Blood Drive." But will we see it here in the U.S.?

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