Sony admitted last night that PlayStation 4 would not be backward compatible with PS3 game discs, and this morning the company has come forward with more bad news – current-generation PSN purchases will not carry over to PlayStation 4. Read More...
IndieCade wasn't all fun and games (okay, maybe it was); there was also people getting work done. Tucked away in the corner, next to the collection of honoree games, was a major player in the video game industry attempting to help some indie game developers get some much-needed exposure. Sony, one of the IndieCade East sponsors, was hosting a three-day long GameJam that leveraged their PlayStaion Mobile platform. The twelve teams that participated were competing to take their creations to GDC, and hopefully win a spot at Sony's booth at E3.
It's official: the new console is called the PlayStation 4.
Andrew House started the event talking about Sony's consumer-centric vision for the company. From the Vita to previous consoles, they've strived to create play on the goal and in the home. A new console is the result of Sony's desire to match parity with gamer demands for connectivity and developer insight into the needs of a system.
House promised a console that will be the most personalized system, the most adaptable, and offering more opportunities to remain connected even away from the primary console.
Lead system architect and industry veteran Mark Cerny explained that development on the new console bgan four years ago. The key talking point of his time on the stage is in connecting a broad range of services with a single console. Netflix and other services worked well on the PS3, he explained, but they wanted to offer a more fluid, larger world for gamers. In working with developers, he describes the PS4 as a system where the developers are happy, leading to better games.
Yesterday PlayStation announced the third annual PSN Gamer's Choice awards are open for voting, with winners set to get discounted on Tuesday, February 26th. The digital awards cover a total of 10 categories, including Best PSN Exclusive, Best PSN Game, Best Indie Game, Best PS3 Game and Best PS Vita Game. Read More...
Sony's next big thing is finally happening tonight and we'll be there following it live because we're awesome and lucky gaming journos. So what's a plebeian game enthusiast to do when you don't have a ticket to the event? Why, you can watch it live right here thanks to Gametrailers! Just click play in the handy video player above, sit back, and let the console wars begin!
Here's a rough schuedule of the event. [Note that times may change slightly later today]
5:00 PM EST- pre-show at 1515 with Geoff Keighley and various industry journalists
6:00 PM EST- live stream of the Playstation meeting
7:30 PM EST- live post show at 1515 with Geoff Keighley
The West Coast has been having all the fun since 2009. Sure, they have the sun and the surf (if you like that kind of thing), but up until last weekend, they had independent games as well. IndieCade, the internationally recognized festival of indie games had been staked out exclusively in Los Angeles for the last four years, leaving the East Coast gamers and devs to play by themselves. However, that all changed last weekend when IndieCade kicked off their inaugural East Coast expansion at the Museum of the Moving Image in Queens. The three-day affair included many of the staples of the West Coast conference, including expert panels, workshops, keynotes, and most importantly games.
Siliconera pointed to the latest trailer from the class-based action RPG from the "Muramasa: The Demon Blade" developer. "Dragon's Crown" is coming to Japan and the U.S. later this year for the PS3 and PS Vita, and North American publisher Atlus wanted to show off what was new with the hand-drawn hack and slash.
The rapid-paced third-person shooter from Platinum Games can be seen, in a lot of ways, as a dry run for the Japanese developer's big release this week, "Metal Gear Rising Revengeance." Both games emphasize speed, with "Revengeance" offering a layer of finesse to the robot terrorist smashing. The 2010 game joines "Mega Man Maverick Hunter X" and the MMOFPS "Dust 514" as part of Sony's PS Plus freebies for the week.
Idea Factory is the developer behind such romance-heavy efforts as "Uwasa no Midori-kun!!" Keiji Inafune helped create Mega Man and has some very strong opinions about the Japanese game industry. Well, Siliconera is pointing to the recently-announced "Sweet Fuse: At Your Side," which will put the irascible Inafune in a romance game where he owns an amusement park and you can potentially find romance for his fictional niece.