
At the core of Black Forest Games' puzzle-platformer "Giana Sisters: Twisted Dreams" is a clever concept: you play as both the "sweet" and "punk" Giana sisters, able to shift back and forth between different versions of the same world, each shift changing the enemies and some level details (the challenge is knowing when to shift, you see), all based around the usual gem hunt in order to progress to the boss level of the three worlds of "Twisted Dreams." Oh, and the Cute sister has a glide move allowing her to extend jumps and slow her descent while the Punk sister has a Sonic-style dash good for getting some extra verticality and busting through walls.
So why did I have so little fun hopping between worlds as "Giana Sisters: Twisted Dreams" makes its Xbox LIVE debut?
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Tags Black Forest Games, Giana Sisters: Twisted Dreams, Xbox 360