By Joseph Leray

Ultraviolent top-down kill-everything-'em-up Hotline Miami has sold over 130,000 copies since launch, according to Devolver Digital project manager Graeme Struthers, despite being "torrented to such a staggering level."

"Given the file size of it, I mean, you can't really be surprised, right?" Struthers told Eurogamer. "You could pass this thing around on the world's smallest memory stick. So it has been pirated to extraordinary levels."
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Rolling out today is the next installment of Zynga's super addicitive suite of Facebook games, "CoasterVille". Created by the talented team at their LA studios, the developers behind "Empires & Allies"; they now want to tackle the thrilling themepark simulation market. As if it was hard to guess based on other titles like "FarmVille" and "CityVille", "CoasterVille" will have you building, customizing, and expanding your very own themepark and sharing them with your friends.
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Sifteo Cubes

One of the most basic ways that people learn to play is with blocks. From Lincoln Logs to Legos, all different sizes and shapes of blocks have been a part of play going back hundreds of years to when people just stacked rocks on top of one another. While there have been incremental improves on the basic concept of the block, little has come in the way of bringing thes basic objects into the technological age, at least until the Sifteo Cubes were released last year.

The Cubes were 1.7-inch, motion-aware, plastic blocks with clickable screens, that interacted with other Sifteo Cubes when nearby. They were a technological leap forward, but they were not with out their problems. A confusing interface, the necessity to be near a computer, and a limited software catalog were among a few of the system's standout issues. So, when the team at Sifteo went back to the drawing board for the second generation of the Cubes, they made it a priority to address those issues while updating the tech behind their "magic blocks" to create a much more polished final product. And thus, the latest Sifteo Cubes were born.
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Be prepared to justify Lee's decisions. That's the takeaway from "No time Left," the final episode of Telltale Games' "The Walking Dead," which concluded last week on the PC, Xbox 360, PS3, and Mac (the iOS version is incoming). More than any other game this year, "The Walking Dead" has not just been about player choice, but making players own up to those choices made for Lee, a convict-turned-caretaker for Clementine, a lost and scared little girl in the middle of a zombie outbreak. Throughout this season, players (as Lee) have had to make decisions that would guarantee to (or at least prolong) his and Clementine's survival in the face of other travelers, bandits, cannibals, and of course, the flesh-eating dead.

Which leads to the other takeaway from this final, poignant, heartbreaking episode: "Clementine will remember this."

****Spoilers after the jump****

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With the holidays just around the corner, we at MTV Geek want to help you out with your shopping lists! Here's our Official Gift Guide for the gamer who has it all!

Power-up Arcade Light Switch
This retro light switch cover turns any standard switch in your home into an awesome arcade stick and with buttons that make classic “PEW PEW” arcade sounds when they're pressed. It can also double as a gaming-themed nightlight to keep the boogeyman away. Read More...

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Who's going to live? Who's going to die? Who's going to be resurrected? Either way, it's all coming to an end this week with the final episode of Telltale Games' first season of "The Walking Dead."

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The finale to what's been, in my opinion, one of the most emotionally wrenching games of 2012, is coming to consoles, PC, and the Mac next week. The fifth and final episode of "The Walking Dead" titled, "No Time Left" will see an end of our time with Lee and Clementine (one way or another).

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You know the drill: another episode of Telltale Games' "The Walking Dead," another stats video from the developer showing all of the choices you made as Lee.

Did you let [redacted] die? Did you go around waving your gun at [redacted]? And who'll be joining you in episode five to [redacted]? As always, spoilers abound in the latest video which you can check out after the jump.

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"Angry Birds Star Wars" officially landed in the App Store today and after spending some time with the feisty flock turned Star Wars characters, we didn't hesitate declaring Rovio's latest our App of the Week. The game mixes the gravity defying gameplay of "Angry Birds Space" with the classic level design of previous Angry Birds titles and wraps it all in Jedi robe. Need I say more? Read More...

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"Angry Birds Star Wars" lands on iOS, Android, Windows Phone, Mac, PC & Windows 8 this Thursday, but Rovio is giving fans an early look at all the birds and a preview of all-new, Star Wars-themed avian abilities right now. Not only does the trailer show off all-new features, it also gives us a quick peak at the Angry Birds version of the Millennium Falcon!

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