Last week, an “Iron Man” game came out aligned with the theatrical release of the “Iron Man” movie.
The movie did fine despite “GTA IV” pulling in $500 million dollars, but not much has been said about the game (though it seems that people are renting it).
Would the “Iron Man” game have generated more buzz away from its movie release but also away from the release of “GTA IV”?
Other movie games planned for this summer are sticking with the standard practice of coming out with the film. The “Speed Racer“ movie and game are out this week, next week is “The Chronicles of Narnia: Prince Caspian” and later on this summer “Kung Fu Panda,” “The Incredible Hulk,” “Wall-E“… well, you get the idea. Summer blockbusters typically come with video games in tow.
However, this got us thinking about the new “Batman” movie. In summer 2005, “Batman Begins” had a game published by EA and developed by Eurocom that was released day and date with the film. Then the movie sequel “Dark Knight” was officially announced in August 2006 and hits theaters on July 18. Yet so far, we haven’t heard anything about a “Batman” game for July.
Last May, IGN reported a rumor that EA tapped Pandemic Studios to create a new Batman title based on the “Dark Knight” movie. Not much else was known. On April 2, 2008, IGN confirmed the rumor but the information was then immediately taken down. Multiplayer reached out to Warner Bros. Interactive Entertainment, but representatives would not comment on the status of the game.
Also, “Indiana Jones and the Crystal Skull,” which enters theaters on May 22 does not have a scheduled movie-based game. We asked Lucasarts why there isn’t a “Crystal Skull” game but received no response before press time. In 2005, an “Indiana Jones” game for next-gen consoles was announced, but no release date has been given. Meanwhile, “LEGO Indiana Jones: The Original Adventures” hits retail on June 3, but does not include the storyline from “Crystal Skull.”
Maybe the people behind the “Dark Knight” and the “Indiana Jones” games (as well as 2006’s “Superman Returns” game) know something we don’t.
Could licensed games benefit by not coming out day and date with the film?
Are movie-based games still relevant to gamers when the it comes out much later than the film, and perhaps tied to a DVD release?
Or does the game really miss out by not being released with the movie?

Analyst Michael Pachter, developer Kellee Santiago and reporter Brian Crecente agree: big games like “Grand Theft Auto IV” don’t pose a threat to Hollywood’s summer blockbusters.
Here in San Francisco, there are some really nice perks to being surrounded by so many game publishers. I don’t imagine I’d get the same opportunities back in cold ol’ Illinois.
In March, I faced a daunting dilemma.
Did we know that film director Uwe Boll kinda sorta almost got involved with making movies based on “World of Warcraft” and “Metal Gear Solid“?
What happens when the speed of “F-Zero” meets the crashes of “Burnout” and is wrapped in the eye-popping colors of “WipEout?” You get the latest movie based spin-off game “Speed Racer.”
Waaaaaaalt!
Nothing, actually. Uwe Boll, the infamous director behind such works as “In the Name of the King: A Dungeon Siege Tale” and “BloodRayne,” told Multiplayer in an e-mail that he didn’t attend Los Angeles film celebration this past Sunday.
San Francisco — Games became bigger than music last year, Microsoft exec John Schappert proclaimed as part of his keynote address Wednesday to kick off the Game Developers Conference 2008, adding that every monetary measure attests to that fact.