
"The early days were… you could experiment and you could play around, but basically it meant that you wouldn't eat because you didn't have any money. [laughs] You could choose from lots to do, you just wouldn't eat. [Today] I think there are different pressures, but still, the same thing came through is that -- oh my god, we have to finish this game. And the same applies today. Now, today, sometimes I'm in the office and I look around and think 'Jesus, we're spending so much f---ing money.' Millions and millions of dollars. Sometimes I can start saying 'my god, I can't believe this is costing this much.'"
-- "Fable II" creator Peter Molyneux on committing yourself to spending three, four or five years on developing a single next-generation game
Just as "Rock Band 2" launches, we're reminded of the "Guitar Hero" juggernaut.
Microsoft has slashed prices on every Xbox 360 model, but if you want to engage in some local multiplayer action, that's still going to cost you $50 a pop.
In one form, the Xbox 360 is now cheaper than the Wii. Microsoft announced price reductions today for all three Xbox 360 models, and brought the Arcade box to $199.
Longtime readers of the MTV Multiplayer blog will recall that way back in May of 2008 I reported the request of one average citizen who got the chance to ask Microsoft's former head of first party game development, Shane Kim, for any change in the Xbox 360 strategy.
Low-scoring game reviews sometimes cost game makers money. Directly.
Are you a full-time college or university student who wants to have a career in video games?
Ever wanted to work in the video games industry, but didn't know if you could handle it? Imagine if "playing games" could really pay your bills.